On Wed, 2022-03-16 at 11:34 -0700, Matthias Koeppe wrote:
> Reviving this old thread...
> Another option is https://github.com/puppeteer/puppeteer, which is
> used by
> screenshotting tools such
> as https://github.com/marketplace/actions/screenshots-ci-action
>
> I've opened https://trac.sagema
Reviving this old thread...
Another option is https://github.com/puppeteer/puppeteer, which is used by
screenshotting tools such
as https://github.com/marketplace/actions/screenshots-ci-action
I've opened https://trac.sagemath.org/ticket/33513 for this
On Monday, December 7, 2020 at 10:34:15
Thank you, that library looks very promising. I'll try to find some time to
play around with it, though it looks like a good bit of work to extend (and
build!)
On Monday, December 7, 2020 at 3:14:25 PM UTC-8 Jason Grout wrote:
> https://github.com/plotly/Kaleido is an interesting new project fo
Any progress here might also be useful for alternate (3d) image generation
for SageTeX, which currently would (I believe) continue to rely on jmol
proper for that purpose.
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https://github.com/plotly/Kaleido is an interesting new project for
generating static images from a browser rendering library that may be
useful here (I'm not sure if it handles webgl, though).
Jason
On Mon, Dec 7, 2020 at 1:34 PM Joshua Campbell wrote:
> Hmm... no joy. Although it's "headless
Hmm... no joy. Although it's "headless" in the sense that it doesn't
require a browser, it still seems to require a graphical environment of
some sort. It doesn't work on my Ubuntu WSL install, nor does it work on my
Arch Linux box from the virtual console, even with X running in another. It
on
Interesting... I especially like the animated gifs. I will play around with
it later today.
Seems like a decent bit of refactoring of the three.js viewer, though, to
rip out the javascript that would be shared by these new nodejs scripts and
the regular HTML pages.
On Monday, December 7, 2020
This here seems useful: https://github.com/akira-cn/node-canvas-webgl
On Monday, December 7, 2020 at 10:11:03 AM UTC-8 Matthias Koeppe wrote:
> On Monday, December 7, 2020 at 1:57:22 AM UTC-8 Eric Gourgoulhon wrote:
>
>> Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>>
>>>
The "Save as PNG" feature already uses the technique you linked to, but it
may require user interaction to complete; you may be prompted to choose
whether/where to save the file. It also requires the page to be open in a
browser window in the first place.
In the past, I looked into trying to us
On Monday, December 7, 2020 at 1:57:22 AM UTC-8 Eric Gourgoulhon wrote:
> Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>
>> > On 7/12/2020, at 10:25 PM, Antonio Rojas wrote:
>> > Is there any reason for not making jsmol optional too? Isn't three.js
>> the default rendere
Le lundi 7 décembre 2020 à 15:01:58 UTC+1, dim...@gmail.com a écrit :
> On Mon, Dec 7, 2020 at 10:02 AM Eric Gourgoulhon
> wrote:
> >
> >
> >
> > Le lundi 7 décembre 2020 à 10:57:22 UTC+1, Eric Gourgoulhon a écrit :
> >>
> >> Indeed, this is currently the major drawback of Sage's three.j
On Mon, Dec 7, 2020 at 10:02 AM Eric Gourgoulhon wrote:
>
>
>
> Le lundi 7 décembre 2020 à 10:57:22 UTC+1, Eric Gourgoulhon a écrit :
>>
>> Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>>>
>>>
>>>
>>> > On 7/12/2020, at 10:25 PM, Antonio Rojas wrote:
>>> >
>>> > Is there a
Le lundi 7 décembre 2020 à 11:22:36 UTC+1, dim...@gmail.com a écrit :
> isn't it something to ask the 🌲.js upstream for, a non-interactive png
> export?
>
> Yes this sounds like something to do. I remember however that there was a
discussion about some security issues in such a process. Maybe
Le lundi 7 décembre 2020 à 12:51:46 UTC+1, Sébastien Labbé a écrit :
> At some point in time, tachyon was used to generate static images of
> Graphics3D objects. Why isn't not possible to use tachyon for the images in
> the doc instead of jmol?
>
Technically, this is easy: it suffices to chan
At some point in time, tachyon was used to generate static images of
Graphics3D objects. Why isn't not possible to use tachyon for the images in
the doc instead of jmol?
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isn't it something to ask the 🌲.js upstream for, a non-interactive png
export?
On Mon, 7 Dec 2020, 10:02 Eric Gourgoulhon, wrote:
>
>
> Le lundi 7 décembre 2020 à 10:57:22 UTC+1, Eric Gourgoulhon a écrit :
>
>> Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>>
>>>
>>>
>>> >
Le lundi 7 décembre 2020 à 10:57:22 UTC+1, Eric Gourgoulhon a écrit :
> Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>
>>
>>
>> > On 7/12/2020, at 10:25 PM, Antonio Rojas wrote:
>> >
>> > Is there any reason for not making jsmol optional too? Isn't three.js
>> the def
Le lundi 7 décembre 2020 à 10:26:46 UTC+1, François Bissey a écrit :
>
>
> > On 7/12/2020, at 10:25 PM, Antonio Rojas wrote:
> >
> > Is there any reason for not making jsmol optional too? Isn't three.js
> the default renderer these days?
> >
>
> three.js still cannot be used to build the doc
> On 7/12/2020, at 10:25 PM, Antonio Rojas wrote:
>
> El lunes, 7 de diciembre de 2020 a las 6:11:31 UTC+1, Matthias Koeppe
> escribió:
> In https://trac.sagemath.org/ticket/30315 I propose to make jmol optional. To
> my understanding it has been replaced by generally better options such as
In https://trac.sagemath.org/ticket/30315 I propose to make jmol optional.
To my understanding it has been replaced by generally better options such
as threejs and jsmol. But it's possible that I'm missing something.
The Javascript version of it, previously installed as part of jmol, is
switche
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