Richard Henderson writes:
> From: Peter Maydell
>
> Avoid stores to unaligned addresses in TCG code generation, by using the
> usual memcpy() approach. (Using bswap.h would drag a lot of QEMU baggage
> into TCG, so it's simpler just to do direct memcpy() here.)
I notice bswap.h has an interest
From: Peter Maydell
Avoid stores to unaligned addresses in TCG code generation, by using the
usual memcpy() approach. (Using bswap.h would drag a lot of QEMU baggage
into TCG, so it's simpler just to do direct memcpy() here.)
Signed-off-by: Peter Maydell
Signed-off-by: Richard Henderson
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