On 6/1/23 05:48, Wu, Fei wrote:
On 6/1/2023 7:51 PM, Alex Bennée wrote:
"Wu, Fei" writes:
On 5/30/2023 6:08 PM, Alex Bennée wrote:
"Wu, Fei" writes:
On 5/30/2023 1:01 PM, Wu, Fei wrote:
On 5/30/2023 12:07 PM, Richard Henderson wrote:
On 5/29/23 04:49, Fei Wu wrote:
On 6/1/2023 7:51 PM, Alex Bennée wrote:
>
> "Wu, Fei" writes:
>
>> On 5/30/2023 6:08 PM, Alex Bennée wrote:
>>>
>>> "Wu, Fei" writes:
>>>
On 5/30/2023 1:01 PM, Wu, Fei wrote:
> On 5/30/2023 12:07 PM, Richard Henderson wrote:
>> On 5/29/23 04:49, Fei Wu wrote:
>
>>
"Wu, Fei" writes:
> On 5/30/2023 6:08 PM, Alex Bennée wrote:
>>
>> "Wu, Fei" writes:
>>
>>> On 5/30/2023 1:01 PM, Wu, Fei wrote:
On 5/30/2023 12:07 PM, Richard Henderson wrote:
> On 5/29/23 04:49, Fei Wu wrote:
>
> IN:
> Priv: 1; Virt: 0
>
> 0x800abe14: 86
On 5/30/2023 6:08 PM, Alex Bennée wrote:
>
> "Wu, Fei" writes:
>
>> On 5/30/2023 1:01 PM, Wu, Fei wrote:
>>> On 5/30/2023 12:07 PM, Richard Henderson wrote:
On 5/29/23 04:49, Fei Wu wrote:
> +/*
> + * The TCGProfile structure holds data for analysing the quality of
> + * the cod
On 5/30/2023 6:08 PM, Alex Bennée wrote:
>
> "Wu, Fei" writes:
>
>> On 5/30/2023 1:01 PM, Wu, Fei wrote:
>>> On 5/30/2023 12:07 PM, Richard Henderson wrote:
On 5/29/23 04:49, Fei Wu wrote:
> +/*
> + * The TCGProfile structure holds data for analysing the quality of
> + * the cod
"Wu, Fei" writes:
> On 5/30/2023 1:01 PM, Wu, Fei wrote:
>> On 5/30/2023 12:07 PM, Richard Henderson wrote:
>>> On 5/29/23 04:49, Fei Wu wrote:
+/*
+ * The TCGProfile structure holds data for analysing the quality of
+ * the code generation. The data is split between stuff that i
On 5/30/2023 1:01 PM, Wu, Fei wrote:
> On 5/30/2023 12:07 PM, Richard Henderson wrote:
>> On 5/29/23 04:49, Fei Wu wrote:
>>> +/*
>>> + * The TCGProfile structure holds data for analysing the quality of
>>> + * the code generation. The data is split between stuff that is valid
>>> + * for the lifet
On 5/30/2023 12:07 PM, Richard Henderson wrote:
> On 5/29/23 04:49, Fei Wu wrote:
>> +/*
>> + * The TCGProfile structure holds data for analysing the quality of
>> + * the code generation. The data is split between stuff that is valid
>> + * for the lifetime of a single translation and things that
On 5/29/23 04:49, Fei Wu wrote:
+/*
+ * The TCGProfile structure holds data for analysing the quality of
+ * the code generation. The data is split between stuff that is valid
+ * for the lifetime of a single translation and things that are valid
+ * for the lifetime of the translator. As the for
This collects all the statistics for TBStatistics, not only for the
whole emulation but for each TB.
Signed-off-by: Vanderson M. do Rosario
Signed-off-by: Alex Bennée
Signed-off-by: Fei Wu
---
accel/tcg/monitor.c | 20 -
accel/tcg/tb-stats.c | 146 ++
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