On 30/10/23 03:41, Adrian Wowk wrote:
Previously, when using the SDL2 UI on MacOS, the title bar uses incorrect
key names (such as Ctrl and Alt instead of the standard MacOS key symbols
like ⌃ and ⌥). This commit changes sdl_update_caption in ui/sdl2.c to
use the correct symbols when compiling fo
On Mon, Oct 30, 2023 at 6:11 PM Adrian Wowk wrote:
>
> Previously, when using the SDL2 UI on MacOS, the title bar uses incorrect
> key names (such as Ctrl and Alt instead of the standard MacOS key symbols
> like ⌃ and ⌥). This commit changes sdl_update_caption in ui/sdl2.c to
> use the correct sym
Previously, when using the SDL2 UI on MacOS, the title bar uses incorrect
key names (such as Ctrl and Alt instead of the standard MacOS key symbols
like ⌃ and ⌥). This commit changes sdl_update_caption in ui/sdl2.c to
use the correct symbols when compiling for MacOS (CONFIG_DARWIN is
defined).
Unf