On Mon, Oct 30, 2023 at 6:11 PM Adrian Wowk <d...@adrianwowk.com> wrote: > > Previously, when using the SDL2 UI on MacOS, the title bar uses incorrect > key names (such as Ctrl and Alt instead of the standard MacOS key symbols > like ⌃ and ⌥). This commit changes sdl_update_caption in ui/sdl2.c to > use the correct symbols when compiling for MacOS (CONFIG_DARWIN is > defined). > > Unfortunately, standard Mac keyboards do not include a "Right-Ctrl" key, > so in the case that the SDL grab mode is set to HOT_KEY_MOD_RCTRL, the > default text is still used. > > Signed-off-by: Adrian Wowk <d...@adrianwowk.com>
Acked-by: Marc-André Lureau <marcandre.lur...@redhat.com> > --- > Hi! I created this patch after having to compile QEMU from source with the > SDL UI enabled to avoid an unrelated bug in the Cocoa UI. I noticed that the > title of the window was not correct so I added a quick fix. I have tested > this change on MacOS Sonoma (Version 14.1), and it works as expected. I did > my best to ensure correctness, but this is my first time contrbuting to QEMU > (and also my first time sending git patches over email), so if there is > anything I can do better then please let me know. Thank You! > > ui/sdl2.c | 8 ++++++++ > 1 file changed, 8 insertions(+) > > diff --git a/ui/sdl2.c b/ui/sdl2.c > index fbfdb64e90..4971963f00 100644 > --- a/ui/sdl2.c > +++ b/ui/sdl2.c > @@ -172,11 +172,19 @@ static void sdl_update_caption(struct sdl2_console > *scon) > status = " [Stopped]"; > } else if (gui_grab) { > if (alt_grab) { > +#ifdef CONFIG_DARWIN > + status = " - Press ⌃⌥⇧G to exit grab"; > +#else > status = " - Press Ctrl-Alt-Shift-G to exit grab"; > +#endif > } else if (ctrl_grab) { > status = " - Press Right-Ctrl-G to exit grab"; > } else { > +#ifdef CONFIG_DARWIN > + status = " - Press ⌃⌥G to exit grab"; > +#else > status = " - Press Ctrl-Alt-G to exit grab"; > +#endif > } > } > > -- > 2.39.3 (Apple Git-145) > > -- Marc-André Lureau