On 7 Oct 2009, at 09:27, Nicholas Tollervey wrote:
Just out of interest, what helpful features over and above the
regular python shell does ipython/bpython provide, and how will this
enhance the Dojo..?
One particularly useful feature is doctest-mode. Which makes the
shell look just like
Sent from my iPhone at last the handheld that works!
On 7 Oct 2009, at 12:41, Dave Kirby wrote:
As Tim says, ipython is a superset of the regular python shell, so you
can ignore all the features and get along with it just fine.
The features I find most useful (and which I think will be of b
As Tim says, ipython is a superset of the regular python shell, so you
can ignore all the features and get along with it just fine.
The features I find most useful (and which I think will be of benefit
to the dojo) are context-sensitive tab completion and the help system.
Using these is an order
Tim,
Thanks for the heads up... you've allayed my fears about the learning
curve. Sounds like having *both* as options for participants is
definitely a good idea and I'd definitely encourage people to "show
off" these tools should they wish to use them. I'll add them to the
list ;-)
Nic
Nicholas Tollervey wrote:
Just out of interest, what helpful features over and above the regular
python shell does ipython/bpython provide, and how will this enhance
the Dojo..?
If I'm right, they both offer basically a reworked Python interpreter
with lots of bells and whistles. But the bel
Yes, I realise my mistake... ;-)
Just out of interest, what helpful features over and above the regular
python shell does ipython/bpython provide, and how will this enhance
the Dojo..?
I don't mean to put you on the spot, but if I learned anything from
the last Dojo it was that putting pe
On 6 Oct 2009, at 21:21, Nicholas Tollervey wrote:
As for IronPython... I suppose that'll need some thought before-hand
for the purposes of configuration. I know the Resolver guys will be
there to call on for help and I don't mind getting the thing to run
on Mono on my MacBook, but I think
Nicholas Tollervey wrote:
[snip...]
As for IronPython... I suppose that'll need some thought before-hand
for the purposes of configuration. I know the Resolver guys will be
there to call on for help and I don't mind getting the thing to run on
Mono on my MacBook, but I think the whole subject
Paul and Dave,
Yes, we've definitely taken on board the mouse/keyboard/editor
comments from the feedback at the end of the last dojo. We've got
desktop machine running XP and/or Linux in the office that we could
use... alternatively, if you can bring a laptop that'd be great.
The reason I
Damn,
I forgot to mention that you can sign up at the following page:
http://ldnpydojo.eventwax.com/2nd-london-python-dojo
Helps us to plan the seating / food if we know how many are coming...
See you there...
Nicholas.
On 6 Oct 2009, at 16:54, Nicholas Tollervey wrote:
Hello Pythonistas,
2009/10/6 Paul Nasrat :
> We discussed at the end of the dojo ensuring
>
> 1) a windows keyboard/mouse available if on a mac
> 2) a linux image with gedit, vim, emacs
>
I would like to put in a request for ipython to be included in the
image, for interactive experimentation.
Dave Kirby
__
2009/10/6 Nicholas Tollervey :
> Hello Pythonistas,
>
> Just a quick reminder that the second London Python Code Dojo will be taking
> place 6:30pm next Thursday, 15th October at the same place as last time (the
> offices of Fry-IT, address at the bottom - the pub over the road
> afterwards).
>
> T
Hello Pythonistas,
Just a quick reminder that the second London Python Code Dojo will be
taking place 6:30pm next Thursday, 15th October at the same place as
last time (the offices of Fry-IT, address at the bottom - the pub over
the road afterwards).
This month's challenge is to create fr
Hi,
On Sep/28/2009, Jon Ribbens wrote:
> Also I'd like to put in a strong vote for part of the spec being that
> the game will allow human v human, human v computer, or computer v
> computer games (by entering "number of players: zero" ;-) )
Yes Dr. Falken!
Sadly I will not be able to attend o
On Mon, Sep 28, 2009 at 12:55:37PM +0100, Nicholas Tollervey wrote:
> It's fantastic to see people engaged already but I think it best we keep
> hold of our thoughts until Dojo - that way all participants start the
> Dojo without having to read email exchanges here and elsewhere.
Yes, I am tryin
Jon,
It's fantastic to see people engaged already but I think it best we
keep hold of our thoughts until Dojo - that way all participants start
the Dojo without having to read email exchanges here and elsewhere.
As the comments in the code suggest, everything is open to change and
we've o
again!
Jonathan Hartley wrote:
inline
Jon Ribbens wrote:
Also I'd like to put in a strong vote for part of the spec being that
the game will allow human v human, human v computer, or computer v
computer games (by entering "number of players: zero" ;-) )
We talked about this during the dojo
inline
Jon Ribbens wrote:
Also I'd like to put in a strong vote for part of the spec being that
the game will allow human v human, human v computer, or computer v
computer games (by entering "number of players: zero" ;-) )
We talked about this during the dojo planning meetup last week. We all
Jon Ribbens wrote:
On Sun, Sep 27, 2009 at 10:29:33PM +0100, Paul Nasrat wrote:
I've looked through the skeletal code on github and that looks like a
good start.
The lines in the test code which look like this:
assert state == [ '_', '_', '_', '_', '_', '_', '_', '_', '_', ]
are
On Sun, Sep 27, 2009 at 10:29:33PM +0100, Paul Nasrat wrote:
> I've looked through the skeletal code on github and that looks like a
> good start.
The lines in the test code which look like this:
assert state == [ '_', '_', '_', '_', '_', '_', '_', '_', '_', ]
are somewhat making the assumpt
Nicholas Tollervey wrote:
[snip...]
Finally, http://www.pythonchallenge.com/ has always struck me as a fun
thing to do in a group with the simple aim of expanding one's
knowledge of Python's capabilities and libraries. Perhaps something
fun for a Xmas "special"..?
This sounds like a great
Paul,
Thanks for the feedback!
By shared learning outcome I'm assuming you mean a specific skill or
item of knowledge that has been explained and practiced/exercised
during the dojo? If so, then the honest answer is no, we don't have
specific learning outcomes defined.
I suspect this is
2009/9/24 Bruce Durling :
> We all enjoyed the last dojo so much we decided to have another one.
> Fry-IT are hosting again.
>
> There is a sign up and information page here:
>
> http://ldnpydojo.eventwax.com/2nd-london-python-dojo
>
> We're doing tic-tac-toe (noughts and crosses) with and AI oppon
We all enjoyed the last dojo so much we decided to have another one.
Fry-IT are hosting again.
There is a sign up and information page here:
http://ldnpydojo.eventwax.com/2nd-london-python-dojo
We're doing tic-tac-toe (noughts and crosses) with and AI opponent.
18:30 15 October 2009
Address:
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