Carl Banks wrote:
> Greg Ewing wrote:
> > The characters come out slightly
> > higglety-pigglety -- randomly displaced up or down
> > a pixel or so from the baseline.
> It would depend on how you're displaying them, I would think.
I've seen the same thing happen two different ways:
* Rendering wi
Greg Ewing wrote:
> Whenever I try to use the FreeSans font with SDL,
> either through PyGame or Soya, I get disappointing
> results. The characters come out slightly
> higglety-pigglety -- randomly displaced up or down
> a pixel or so from the baseline.
>
> Something about the calculation of the
Whenever I try to use the FreeSans font with SDL,
either through PyGame or Soya, I get disappointing
results. The characters come out slightly
higglety-pigglety -- randomly displaced up or down
a pixel or so from the baseline.
Something about the calculation of the font height
seems to be off, too