Re: quake like multicoloured text
On Sep 5, 10:32 pm, "Gabriel Genellina" <[EMAIL PROTECTED]> wrote: > En Fri, 05 Sep 2008 16:24:08 -0300, Durand <[EMAIL PROTECTED]> escribió: > > > > > > > I'm wondering how I could render text with PIL in which different > > parts of the text are different characters. This is for a game stats > >
Re: quake like multicoloured text
Oops, I meant, "I'm wondering how I could render text with PIL in which different parts of the text are different *colours*." -- http://mail.python.org/mailman/listinfo/python-list