Re: a Roguelike in Python

2008-03-12 Thread andrei . avk
On Mar 12, 8:25 am, [EMAIL PROTECTED] wrote: > Seeing the 7DRL start up recently, i wanted to see what one was made > of. Python is the language i'm most familiar with so i searched for > some code to look at, but i couldn't find any. Can anyone direct me to > the right place? > > I did some search

Re: a Roguelike in Python

2008-03-12 Thread Patrick Mullen
On Wed, Mar 12, 2008 at 9:23 AM, Carl Banks <[EMAIL PROTECTED]> wrote: > Even though it's typically used for graphical games, PyGame would be a > good way to make a cross-platform "text-mode" game. It should be > pretty straightforward to simulate a text mode terminal using a grid > of sprites

Re: a Roguelike in Python

2008-03-12 Thread Carl Banks
On Mar 12, 9:25 am, [EMAIL PROTECTED] wrote: > Seeing the 7DRL start up recently, i wanted to see what one was made > of. Python is the language i'm most familiar with so i searched for > some code to look at, but i couldn't find any. Can anyone direct me to > the right place? > > I did some search

Re: a Roguelike in Python

2008-03-12 Thread Gustavo DiPietro
[EMAIL PROTECTED] ha scritto: > Seeing the 7DRL start up recently, i wanted to see what one was made > of. Python is the language i'm most familiar with so i searched for > some code to look at, but i couldn't find any. Can anyone direct me to > the right place? > > I did some searching on what it