On 08/06/15 19:33, Laura Creighton wrote:
Better C random number generator.
http://www.pcg-random.org/download.html
Or for something less minimalistic, just grab randomkit.c and
randomkit.h from NumPy, which implements the same Mersenne Twister as
Python. That is what I usually do to get fas
Better C random number generator.
http://www.pcg-random.org/download.html
Laura
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C.D. Reimer wrote:
> Is there something in the Cython code that I need to change and/or find
> a better C random number generator?
This may not be helpful, but numpy is pretty helpful for this sort of thing:
import numpy
import numpy.random
a=numpy.random.randint(1,6,5000)
b=numpy.random.ra
On Sunday 7 Jun 2015 19:23 CEST, Chris Angelico wrote:
> On Mon, Jun 8, 2015 at 3:17 AM, C.D. Reimer wrote:
>> This is the Python script that takes ~197 seconds to complete.
>>
>> import random, time
>>
>> startTime = time.time()
>>
>> f = [0] * 12
>>
>> for i in range(5000):
>>
>> a = rando
On 6/7/2015 11:33 AM, Steven D'Aprano wrote:
C rand is not even close to random. The technical term for it is "shite".
Looking through the BASIC book, I remembered all the tricks needed to
get a half-way decent number generator on a 1MHz processor back in the
day. Either the numbers start rep
On Mon, Jun 8, 2015 at 4:40 AM, C.D. Reimer wrote:
> PS Z:\projects\programming\python\basic_games\fastdice> python
> test_fastdice.py
>
> TOTAL SPOTS NUMBER OF TIMES
>
> 21389911
>
> 3222
>
> 44168248
>
> 55553632
>
> 6
On 6/7/2015 10:33 AM, Chris Angelico wrote:
The negative result is a strong indicator that you're not seeing the
results of rand() here. While there is a potential for bias (check out
RAND_MAX, and consider that there may be some small bias there;
although on most modern systems, RAND_MAX is goin
On Mon, 8 Jun 2015 03:17 am, C.D. Reimer wrote:
> Greetings,
>
> I've revisited my misbegotten childhood by translating the programs from
> "BASIC Computer Games" by David H. Ahl into Python. This is mostly an
> exercise in unraveling spaghetti code with all those GOTO statements
> going all over
On Mon, Jun 8, 2015 at 3:59 AM, C.D. Reimer wrote:
> On 6/7/2015 10:23 AM, Chris Angelico wrote:
>>
>> Before you go any further, can you just try this script, please, and
>> see how long it takes to run?
>>
>> import random, time
>> startTime = time.time()
>> for i in range(5000):
>> pas
On 6/7/2015 10:23 AM, Chris Angelico wrote:
Before you go any further, can you just try this script, please, and
see how long it takes to run?
import random, time
startTime = time.time()
for i in range(5000):
pass
print '\n', time.time() - startTime
I know, seems a stupid thing to try,
On Mon, Jun 8, 2015 at 3:17 AM, C.D. Reimer wrote:
> The Python random shows a uniform bell curve with low numbers at the ends
> and the peak in the middle, which is similar to the text in the book for the
> BASIC program. The Cython C rand is over all the place (especially with a
> negative numbe
On Mon, Jun 8, 2015 at 3:17 AM, C.D. Reimer wrote:
> This is the Python script that takes ~197 seconds to complete.
>
> import random, time
>
> startTime = time.time()
>
> f = [0] * 12
>
> for i in range(5000):
>
> a = random.randint(1,6)
>
> b = random.randint(1,6)
>
> f[(a + b) -
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