On Mon, 8 Jun 2015 03:17 am, C.D. Reimer wrote: > Greetings, > > I've revisited my misbegotten childhood by translating the programs from > "BASIC Computer Games" by David H. Ahl into Python. This is mostly an > exercise in unraveling spaghetti code with all those GOTO statements > going all over the place. The dice program caught my attention in > particular for a stripped down version in Python and Cython to test the > random number generator functionality. > > http://www.atariarchives.org/basicgames/showpage.php?page=57 > > Here are my scripts to roll a pair of dice 50,000,000 times (this number > creates a noticeable delay on my 3GHz quad processor). The Python script > uses random, the Cython script uses C rand. Besides the obvious speed > difference, the results are quite different.
C rand is not even close to random. The technical term for it is "shite". -- Steve -- https://mail.python.org/mailman/listinfo/python-list