On Tue, 28 Nov 2006 10:12:23 +0100, Marc 'BlackJack' Rintsch <[EMAIL
PROTECTED]> wrote:
> In <[EMAIL PROTECTED]>, Ravi Teja
> wrote:
>
>>> I am new to python and currently I am working on a traffic simulation
>>> which I plan to define the various agents using scripting. It's kind of like
>>>
In <[EMAIL PROTECTED]>, Ravi Teja
wrote:
>> I am new to python and currently I am working on a traffic simulation
>> which I plan to define the various agents using scripting. It's kind of like
>> scripting for non-playable character in games. I am thinking of using python
>> for this but I a
Thuan Seah Tan wrote:
> Hi all,
>
> I am new to python and currently I am working on a traffic simulation
> which I plan to define the various agents using scripting. It's kind of like
> scripting for non-playable character in games. I am thinking of using python
> for this but I am concerned
Thuan Seah Tan wrote:
> Hi all,
>
> I am new to python and currently I am working on a traffic simulation
> which I plan to define the various agents using scripting. It's kind of like
> scripting for non-playable character in games. I am thinking of using python
> for this but I am concerned
Thuan Seah Tan wrote:
> Hi all,
>
> I am new to python and currently I am working on a traffic simulation
> which I plan to define the various agents using scripting. It's kind of like
> scripting for non-playable character in games. I am thinking of using python
> for this but I am concer
Hi all,
I am new to python and currently I am working on a traffic simulation
which I plan to define the various agents using scripting. It's kind of like
scripting for non-playable character in games. I am thinking of using python
for this but I am concerned with running time. Is scriptin