Hi all, I am new to python and currently I am working on a traffic simulation which I plan to define the various agents using scripting. It's kind of like scripting for non-playable character in games. I am thinking of using python for this but I am concerned with running time. Is scripting a lot slower compared to direct implementation in C++? Does compiling the script help in any way? Also, can anyone recommend me a book that covers python in general as well as C++ binding? Thanks.
Thuan Seah Tan -- http://mail.python.org/mailman/listinfo/python-list