Re: Python GUI + OpenGL

2007-03-06 Thread Diez B. Roggisch
>> I didn't say so. I just pointed out an alternative, as the OP had issues >> with obtaining binary packages for wx + py2.5 >> > > I believe he was having trouble with binary packages for PyOpenGL, > wxPython has 2.5 binaries and has since it was released. Ah, I didn't read it that way as the O

Re: Python GUI + OpenGL

2007-03-05 Thread David Boddie
On Monday 05 March 2007 18:22, Chris Mellon wrote: > On 3/5/07, Diez B. Roggisch <[EMAIL PROTECTED]> wrote: >> Beside that, I do love the Qt library and would always use it in >> preference to wx, but this is a general thing and by no means tied to the >> OpenGL-programming. After all, that actual

Re: Python GUI + OpenGL

2007-03-05 Thread Chris Mellon
On 3/5/07, Diez B. Roggisch <[EMAIL PROTECTED]> wrote: > Dag wrote: > > > On Fri, 02 Mar 2007 18:30:34 +0100, Diez B. Roggisch <[EMAIL PROTECTED]> > > wrote: > >> Achim Domma wrote: > >> > >>> Hi, > >>> > >>> I'm developing a GUI app in Python/C++ to visualize numerical results. > >>> Currently I'm

Re: Python GUI + OpenGL

2007-03-05 Thread Diez B. Roggisch
Dag wrote: > On Fri, 02 Mar 2007 18:30:34 +0100, Diez B. Roggisch <[EMAIL PROTECTED]> > wrote: >> Achim Domma wrote: >> >>> Hi, >>> >>> I'm developing a GUI app in Python/C++ to visualize numerical results. >>> Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there >>> are no windo

Re: Python GUI + OpenGL

2007-03-05 Thread cptnwillard
You don't necessarily need an OpenGL wrapper like PyOpenGL. If you only use a handful of OpenGL functions, it would be relatively straight-forward to make your own, using ctypes. Here is what it would look like: from ctypes import cdll, windll, c_double, c_float, c_int GL_POINTS = 0x

Re: Python GUI + OpenGL

2007-03-05 Thread Dag
On Fri, 02 Mar 2007 18:30:34 +0100, Diez B. Roggisch <[EMAIL PROTECTED]> wrote: > Achim Domma wrote: > >> Hi, >> >> I'm developing a GUI app in Python/C++ to visualize numerical results. >> Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there >> are no windows binaries for Python

Re: Python GUI + OpenGL

2007-03-02 Thread MonkeeSage
On Mar 2, 9:17 am, Achim Domma <[EMAIL PROTECTED]> wrote: > I need a OpenGL context without restrictions and some settings dialogs. > Is wx + PyOpenGL the way to go? Or could somebody recommend a better set > of tools/libs? You could use pygtk + pygtkglext. http://pygtk.org/ http://gtkglext.sourc

Re: Python GUI + OpenGL

2007-03-02 Thread Mike C. Fletcher
Achim Domma wrote: > Hi, > > I'm developing a GUI app in Python/C++ to visualize numerical results. > Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there > are no windows binaries for Python 2.5 for quite some time now. > > I need a OpenGL context without restrictions and some s

Re: Python GUI + OpenGL

2007-03-02 Thread Diez B. Roggisch
Achim Domma wrote: > Hi, > > I'm developing a GUI app in Python/C++ to visualize numerical results. > Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there > are no windows binaries for Python 2.5 for quite some time now. > > I need a OpenGL context without restrictions and some

Python GUI + OpenGL

2007-03-02 Thread Achim Domma
Hi, I'm developing a GUI app in Python/C++ to visualize numerical results. Currently I'm using Python 2.4 with wx and PyOpenGLContext, but there are no windows binaries for Python 2.5 for quite some time now. I need a OpenGL context without restrictions and some settings dialogs. Is wx + PyOpe