that works. Thx
below is the output for my system:
gluGetString - GLU_VERSION: 1.2.2.0 Microsoft
Corporation
gluGetString - GLU_EXTENSIONS: GL_EXT_bgra
glGetString - GL_VENDOR: NVIDIA Corporation
glGetString - GL_RENDERER: GeForce 9
jefm wrote:
> these are the imports I use:
>
> from OpenGL.GL import *
> from OpenGL.GLUT import *
> from OpenGL.GLU import *
>
PyOpenGL will use the default OpenGL renderer for your system, however,
before you have an OpenGL context (rendering window) the system can
report whatever the heck it
these are the imports I use:
from OpenGL.GL import *
from OpenGL.GLUT import *
from OpenGL.GLU import *
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OpenGL newbie alert!!!
Do I need to do anything special to use OpenGL capabilities of my
graphics card ?
I have the impression PyOpenG is using the Windows emulation.
when I execute the following code:
print "glGetString - GL_VENDOR: ", glGetString
(GL_VENDOR)
print "glGetString