Re: Game design : Making computer play

2008-04-14 Thread Ed Murphy
v4vijayakumar wrote: > On Apr 14, 1:00 pm, v4vijayakumar <[EMAIL PROTECTED]> > wrote: > >> I can post initial version of the game (implemented using html/ >> javascript) in couple of hours here. > > The game is here, > > http://v4vijayakumar.googlepages.com/goats-and-tigers.html The list

Re: Game design : Making computer play

2008-04-14 Thread Carl G.
"Marc 'BlackJack' Rintsch" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > On Mon, 14 Apr 2008 00:13:56 -0700, v4vijayakumar wrote: > >> In computer based, two player, board games, how to make computer play? >> Are there any formal ways to _teach_ computer, to choose best possible >

Re: Game design : Making computer play

2008-04-14 Thread John Bailey
On Mon, 14 Apr 2008 00:13:56 -0700 (PDT), v4vijayakumar <[EMAIL PROTECTED]> wrote: >In computer based, two player, board games, how to make computer play? >Are there any formal ways to _teach_ computer, to choose best possible >move? > >I know this is kind of off-topic here. Please redirect me, if

Re: Game design : Making computer play

2008-04-14 Thread dgates
On Mon, 14 Apr 2008 12:13:20 + (UTC), Willem <[EMAIL PROTECTED]> wrote: >Richard wrote: >) Here's the board (which bears only a slight resemblance to one I'd seen on >) the Web): >) >) +---+ >) | HORN $ | >) +---+---+---+---+---+---+ >) |L W| | $ | $ | |R

Re: Game design : Making computer play

2008-04-14 Thread Willem
Richard wrote: ) Here's the board (which bears only a slight resemblance to one I'd seen on ) the Web): ) ) +---+ ) | HORN $ | ) +---+---+---+---+---+---+ ) |L W| | $ | $ | |R W| ) +E-I+--CHEST+---+---+I-I+ ) |F N| | | | |G N| ) +T-G+---+---+---+-

Re: Game design : Making computer play

2008-04-14 Thread Richard Heathfield
[EMAIL PROTECTED] said: > On 14 Apr, 09:13, v4vijayakumar <[EMAIL PROTECTED]> > wrote: >> In computer based, two player, board games, how to make computer play? >> Are there any formal ways to _teach_ computer, to choose best possible >> move? >> >> I know this is kind of off-topic here. Please re

Re: Game design : Making computer play

2008-04-14 Thread skanemupp
On 14 Apr, 09:13, v4vijayakumar <[EMAIL PROTECTED]> wrote: > In computer based, two player, board games, how to make computer play? > Are there any formal ways to _teach_ computer, to choose best possible > move? > > I know this is kind of off-topic here. Please redirect me, if there > are more app

Re: Game design : Making computer play

2008-04-14 Thread v4vijayakumar
On Apr 14, 1:00 pm, v4vijayakumar <[EMAIL PROTECTED]> wrote: ... > I can post initial version of the game (implemented using html/ > javascript) in couple of hours here. The game is here, http://v4vijayakumar.googlepages.com/goats-and-tigers.html -- http://mail.python.org/mailman/listinfo/pyth

Re: Game design : Making computer play

2008-04-14 Thread Willem
v4vijayakumar wrote: ) On Apr 14, 12:35 pm, Richard Heathfield <[EMAIL PROTECTED]> wrote: )> v4vijayakumar said: )> > In computer based, two player, board games, how to make computer play? )> )> Write some code that works out what the computer player should do. If you )> want a better answer, ask a

Re: Game design : Making computer play

2008-04-14 Thread Richard Heathfield
[comp.programming added, and followups set to that group] v4vijayakumar said: > On Apr 14, 12:35 pm, Richard Heathfield <[EMAIL PROTECTED]> wrote: >> v4vijayakumar said: >> > In computer based, two player, board games, how to make computer play? >> >> Write some code that works out what the compu

Re: Game design : Making computer play

2008-04-14 Thread v4vijayakumar
On Apr 14, 12:35 pm, Richard Heathfield <[EMAIL PROTECTED]> wrote: > v4vijayakumar said: > > In computer based, two player, board games, how to make computer play? > > Write some code that works out what the computer player should do. If you > want a better answer, ask a better question. I am just

Re: Game design : Making computer play

2008-04-14 Thread xakee
On Apr 14, 12:13 pm, v4vijayakumar <[EMAIL PROTECTED]> wrote: > In computer based, two player, board games, how to make computer play? > Are there any formal ways to _teach_ computer, to choose best possible > move? > > I know this is kind of off-topic here. Please redirect me, if there > are more

Re: Game design : Making computer play

2008-04-14 Thread Richard Heathfield
v4vijayakumar said: > In computer based, two player, board games, how to make computer play? Write some code that works out what the computer player should do. If you want a better answer, ask a better question. > Are there any formal ways to _teach_ computer, to choose best possible > move? T

Re: Game design : Making computer play

2008-04-14 Thread Marc 'BlackJack' Rintsch
On Mon, 14 Apr 2008 00:13:56 -0700, v4vijayakumar wrote: > In computer based, two player, board games, how to make computer play? > Are there any formal ways to _teach_ computer, to choose best possible > move? That depends on the type of the game. For a certain class of games one can use the `m

Game design : Making computer play

2008-04-14 Thread v4vijayakumar
In computer based, two player, board games, how to make computer play? Are there any formal ways to _teach_ computer, to choose best possible move? I know this is kind of off-topic here. Please redirect me, if there are more appropriate newsgroup. Many thanks. -- http://mail.python.org/mailman/l