OpenCascade looks promising. I had look at this before a while back
and forgot about it. For now i am taking the OpenGL plunge and I will
see where that takes me...?
Thanks Duane
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On Feb 9, 2:08 pm, r wrote:
> On Feb 9, 1:33 pm, Stef Mientki wrote:
>
> > Maya ?
> > Blender ?
> > I forgot:
> > pySoy
> > Intensity
>
> Thanks Stef,
> I actually got OpenGL to install(finally) and now i am thinking ?
> maybe? i should just go with OpenGL using the wxglcanvas. I have been
> also
On Feb 9, 1:33 pm, Stef Mientki wrote:
> Maya ?
> Blender ?
> I forgot:
> pySoy
> Intensity
Thanks Stef,
I actually got OpenGL to install(finally) and now i am thinking ?
maybe? i should just go with OpenGL using the wxglcanvas. I have been
also "messing" around with Bender but i think i want a
Gary Herron wrote:
rantingrick wrote:
I want to build a 3D CAD visualization program with Python. Now before
you say this is not possible with Python here me out :)
I know OpenGL is probably my best bet BUT i want something a little
higher level than that. I am not ready for OpenGL yet. I woul
Gary Herron wrote:
rantingrick wrote:
I want to build a 3D CAD visualization program with Python. Now before
you say this is not possible with Python here me out :)
I know OpenGL is probably my best bet BUT i want something a little
higher level than that. I am not ready for OpenGL yet. I woul
n...@stinemates.org wrote:
> Gary
>
> Your email client is set to HTML mode and looks terrible for those of us
> who prefer plain view. It also appears your client is not properly
> sending your message in text/plain encoding.
>
>
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> http://mail.python.org/mailman/listinfo/python-list
>
Un
Gary
Your email client is set to HTML mode and looks terrible for those of us
who prefer plain view. It also appears your client is not properly
sending your message in text/plain encoding.
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rantingrick wrote:
I want to build a 3D CAD visualization program with Python. Now before
you say this is not possible with Python here me out :)
I know OpenGL is probably my best bet BUT i want something a little
higher level than that. I am not ready for OpenGL yet. I would like a
kit th
I want to build a 3D CAD visualization program with Python. Now before
you say this is not possible with Python here me out :)
I know OpenGL is probably my best bet BUT i want something a little
higher level than that. I am not ready for OpenGL yet. I would like a
kit that is just above OpenGL an
Scott David Daniels wrote:
> gsal wrote:
>> On Nov 10, 11:13 am, Scott David Daniels <[EMAIL PROTECTED]>
>> wrote:
>>> Well, what kind of computer, what version of everything (OS, Python,
>>> VPython), what display card,
>>
>> Windows XP Professional
>> Version 2002, Service Pack 2
>> 1.4GHz,
gsal wrote:
> On Nov 10, 11:13 am, Scott David Daniels <[EMAIL PROTECTED]>
> wrote:
>> Well, what kind of computer, what version of everything (OS, Python,
>> VPython), what display card,
>
> Windows XP Professional
> Version 2002, Service Pack 2
> 1.4GHz, 512MB
>
> ATI MOBILITY RADEON 9000
On Nov 10, 11:13 am, Scott David Daniels <[EMAIL PROTECTED]>
wrote:
>
> Well, what kind of computer, what version of everything (OS, Python,
> VPython), what display card,
Windows XP Professional
Version 2002, Service Pack 2
1.4GHz, 512MB
ATI MOBILITY RADEON 9000
Python 2.5, VPython 2.5
gs
gsal wrote:
> I actually did look at VPython last weekend. I managed to draw a
> soccer field, a few players, move them around and even record/play-
> back playsI was very impressed on how easy it was to learn not
> only VPython, but Python in the first...I did not know any python,
> either.
B
gsal wrote:
> By the way, VPython crashes my computer rather easily:
>
> - launch the editor
> - open python file
> - press F5 to run
> - when the graphical windows appears, attempt to manipulate (drag or
> resize)
> - the computer looses it...
Well, what kind of computer, what version of everyth
By the way, VPython crashes my computer rather easily:
- launch the editor
- open python file
- press F5 to run
- when the graphical windows first appears, it will be accompanied by
a cursor AND a sand watch to indicate that python is busy doing
somethin...if before the watch goes away, I attempt
By the way, VPython crashes my computer rather easily:
- launch the editor
- open python file
- press F5 to run
- when the graphical windows appears, attempt to manipulate (drag or
resize)
- the computer looses it...
At the end, sometimes, the computer looks like is trying to take care
of things
I actually did look at VPython last weekend. I managed to draw a
soccer field, a few players, move them around and even record/play-
back playsI was very impressed on how easy it was to learn not
only VPython, but Python in the first...I did not know any python,
either.
I am not quite sure how
Thanks for the suggestion.
I reviewed the documentation and seems pretty complete and fairly
compatible. It does have a pretty steep learning curve, though. For
somebody like me, totally new in the field, seems rather difficult to
start on my ownI guess they want you to buy the training...
gsal wrote:
> What would be the easiest way to go about offering 3D graphics for the
> purpose of rendering geometry?
Take a look at VPython. If you are pretty bright, give up a weekend
and do all you can in that one weekend. I think you will be amazed.
You will one day get to a point wh
> I recommend taking a look at Blender 3D: http://www.blender.org/
Oh yeah, Blender is THE way to go. It's fantastic.
\d
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On Nov 8, 6:53 am, gsal <[EMAIL PROTECTED]> wrote:
> What would be the easiest way to go about offering 3D graphics for the
> purpose of rendering geometry?
>
> Suppose engineers (my co-workes) have to design some enclosure,
> nozzle, bracket, or whatever physical part/compo
On Nov 8, 6:53 am, gsal <[EMAIL PROTECTED]> wrote:
> What would be the easiest way to go about offering 3D graphics for the
> purpose of rendering geometry?
>
> Suppose engineers (my co-workes) have to design some enclosure,
> nozzle, bracket, or whatever physical part/compo
What would be the easiest way to go about offering 3D graphics for the
purpose of rendering geometry?
Suppose engineers (my co-workes) have to design some enclosure,
nozzle, bracket, or whatever physical part/component, I would like to
write a program where they can at least see the resulting
Xah Lee wrote in 2006-12-22:
> Of Interest:
>
> Introduction to 3D Graphics Programing
> http://xahlee.org/3d/index.html
Folks, i have expanded my tutorial to several pages in the past nearly
two months, and thank you very much for those who have given
encouragement.
I had plans to
[EMAIL PROTECTED] wrote:
> And the core folks around the project are either science educators or
> Python folks - there is little C++ expertise currently involved with
> the project.
>
> The project is looking for help.
>
> Anyone willing to jump in should perhaps reply here or at:
[snip address]
Xah Lee wrote:
> I don't know OpenGL, but i think it is a low-level crap, and have done
> the industry huge irreparable damage the same way unix has.
So you _are_ psychic ! is the end of the world be in 2007 ?
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Xah Lee wrote:
> Here's their license:
> http://www.vpython.org/webdoc/visual/license.txt
>
> I read it wrong before.
> Thanks for correction.
>
> This is superb! I'll be looking into vpython!
>
> Xah
Of course it does what it does by resort to OpenGL and C++, so is part
of the problem ;)
I am l
Here's their license:
http://www.vpython.org/webdoc/visual/license.txt
I read it wrong before.
Thanks for correction.
This is superb! I'll be looking into vpython!
Xah
Ravi Teja wrote:
> Xah Lee wrote:
>
> > Regarding VisualPython... i saw a demo in 2002 by a professor
> > friend. I think it i
["Followup-To:" header set, but it's best not to followup at all.]
On 2006-12-27, Raff <[EMAIL PROTECTED]> wrote:
> Xah Lee wrote:
>> I don't know OpenGL, but i think it is a low-level crap, and have done
^^^
>> the industry huge irreparable
Xah Lee wrote:
> Regarding VisualPython... i saw a demo in 2002 by a professor
> friend. I think it is good. Though, why is its licensing not GPL or
> otherwise Open Source? That's kinda odd since Pyhton is.
You are confusing VPython with Activestate's Visual Python IDE plugin
for Visual Studio.
Xah Lee wrote:
> Dear Jon Harrop,
>
> Thanks for the informative reply.
>
> I don't know OpenGL, but i think it is a low-level crap, and have done
> the industry huge irreparable damage the same way unix has.
OpenGL is low level, that's right, but it is not crap. OpenGL is
hardware independent,
L was not truly low-level..
»
Note this:
«
TODAY THERE REMAINS NO STANDARD HIGH-LEVEL API FOR 3D GRAPHICS. Several
attempts have been made, including OpenGL++ and the SGI/Microsoft
Fahrenheit graphics API, but none of these have made it to production.
»
--
As a practical example of it
Boris Borcic wrote:
> Xah Lee wrote:
>> Of Interest:
>
> to which of comp.lang.perl.misc, comp.lang.python, comp.lang.lisp,
> comp.lang.java.programmer, comp.lang.functional ?
You must be new. Otherwise you would be familiar with this troll already.
jue
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Xah Lee wrote:
> Introduction to 3D Graphics Programing
> http://xahlee.org/3d/index.html
You will probably find it more rewarding to use a more modern graphics
system, such as OpenGL or DirectX, with a suitable programming language
rather than Mathematica's. I would recommend any
Xah Lee wrote:
> Of Interest:
to which of comp.lang.perl.misc, comp.lang.python, comp.lang.lisp,
comp.lang.java.programmer, comp.lang.functional ?
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Of Interest:
Introduction to 3D Graphics Programing
http://xahlee.org/3d/index.html
Currently, this introduction introduces you to the graphics format of
Mathematica, and two Java Applet utilities that allows you to view them
with live rotation in a web browser. Also, it includes a introductory
Eric Hanson wrote:
Hi,
I'm interested in doing some work with 3d graphics
visualizations of XML/RDF data in Python. I know Python is
strong on the XML front but what about 3d graphics? Is there a
graphics library out there with graphics library with a fairly
gradual learning curve? Do p
Hi,
I'm interested in doing some work with 3d graphics
visualizations of XML/RDF data in Python. I know Python is
strong on the XML front but what about 3d graphics? Is there a
graphics library out there with graphics library with a fairly
gradual learning curve? Do people actually use P
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