PyGameZine launched. See http://pygame.org for details.

2011-11-20 Thread illume
Hey ya, today we launched the first issue of PyGameZine. For more info, please see the pygame website: http://www.pygame.org/ cheers! -- http://mail.python.org/mailman/listinfo/python-list

Re: Strengths and weaknesses of Pygame vs. pyglet vs. PyOpenGL?

2008-12-08 Thread illume
On Dec 8, 8:59 pm, alex23 <[EMAIL PROTECTED]> wrote: > On Dec 8, 7:18 pm, illume <[EMAIL PROTECTED]> wrote: > > > It's easier to teach only requiring *using* classes, and functions > > than *creating* them.  This is important if it's being used to teach >

Re: Strengths and weaknesses of Pygame vs. pyglet vs. PyOpenGL?

2008-12-08 Thread illume
On Dec 8, 7:31 pm, alex23 <[EMAIL PROTECTED]> wrote: > On Dec 8, 2:26 pm, illume <[EMAIL PROTECTED]> wrote: > > > pygame is simpler to learn, since it doesn't require you to know how > > to create classes or functions. > > I'm not sure if I'd be

Re: Strengths and weaknesses of Pygame vs. pyglet vs. PyOpenGL?

2008-12-07 Thread illume
hello, PyOpenGL also has a raw module which includes python bindings closer to the C calls... however mostly you want to use the nicer more pythonic versions of functions. Recent pyopengl 3.x versions have been optimized for speed, including optional C level optimizations. So I imagine they are

Re: Python 3.0 C API migration tools, or docs?

2008-12-04 Thread illume
/both of these resources. I thought there'd be much more help for people migrating considering the 2to3 tool exists... but I'll get over it... hehe. cheers, On Dec 5, 1:23 pm, Benjamin <[EMAIL PROTECTED]> wrote: > On Dec 4, 7:45 pm, illume <[EMAIL PROTECTED]> wr

Python 3.0 C API migration tools, or docs?

2008-12-04 Thread illume
Hi, are there migration tools for C API migration to python 3? I'm sure there must be some code somewhere to help change stuff over right? I don't see any docs for migrating code from 2.x to 3.x either: http://docs.python.org/3.0/c-api/index.html Help needed with this! cheers, -- http://mail

pygame 1.8.1 released

2008-08-05 Thread illume
Hello, Stick a fork in it, it's baked... nice and toasty. A new version of pygame is out. http://www.pygame.org/ Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimed

Re: dropping win98 support? was Re: Python 2.6 and wrapping C libraries on Windows

2008-05-02 Thread illume
On May 2, 8:37 am, "Terry Reedy" <[EMAIL PROTECTED]> wrote: > "illume" <[EMAIL PROTECTED]> wrote in message > > news:[EMAIL PROTECTED] > | Ah, why is that? > > Were any of the reasons given inhttp://www.python.org/dev/peps/pep-0011/ > unclear? &

dropping win98 support? was Re: Python 2.6 and wrapping C libraries on Windows

2008-05-01 Thread illume
l heaps of people using them. Someone pointed me to the pep, where the un-support seems planned: http://www.python.org/dev/peps/pep-0011/ Seems like a lot of people using it, so it's still worthwhile making 2.6 work with win98. On May 1, 10:09 pm, Christian Heimes <[EMAIL PROTECTED

Re: Python 2.6 and wrapping C libraries on Windows

2008-04-30 Thread illume
hi again, I should have said, the msvcr90.dll does not work on win9x machines - as well as not being supported by ms. cu, On May 1, 4:02 pm, illume <[EMAIL PROTECTED]> wrote: > Hi, > > after a little research it appears that win9x is not supported by the > msvcr90.dll run

Re: Python 2.6 and wrapping C libraries on Windows

2008-04-30 Thread illume
Hi, after a little research it appears that win9x is not supported by the msvcr90.dll run time. Can you confirm this Lenard? Has anyone tested the new python binaries that link to msvcr90.dll on win9x machines? cheers, On May 1, 3:05 pm, "L. Lindstrom" <[EMAIL PROTECTED]> wrote: > L. Lindst