Hey ya,
today we launched the first issue of PyGameZine.
For more info, please see the pygame website:
http://www.pygame.org/
cheers!
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On Dec 8, 8:59 pm, alex23 <[EMAIL PROTECTED]> wrote:
> On Dec 8, 7:18 pm, illume <[EMAIL PROTECTED]> wrote:
>
> > It's easier to teach only requiring *using* classes, and functions
> > than *creating* them. This is important if it's being used to teach
>
On Dec 8, 7:31 pm, alex23 <[EMAIL PROTECTED]> wrote:
> On Dec 8, 2:26 pm, illume <[EMAIL PROTECTED]> wrote:
>
> > pygame is simpler to learn, since it doesn't require you to know how
> > to create classes or functions.
>
> I'm not sure if I'd be
hello,
PyOpenGL also has a raw module which includes python bindings closer
to the C calls... however mostly you want to use the nicer more
pythonic versions of functions.
Recent pyopengl 3.x versions have been optimized for speed, including
optional C level optimizations. So I imagine they are
/both of these resources.
I thought there'd be much more help for people migrating considering
the 2to3 tool exists... but I'll get over it... hehe.
cheers,
On Dec 5, 1:23 pm, Benjamin <[EMAIL PROTECTED]> wrote:
> On Dec 4, 7:45 pm, illume <[EMAIL PROTECTED]> wr
Hi,
are there migration tools for C API migration to python 3?
I'm sure there must be some code somewhere to help change stuff over
right?
I don't see any docs for migrating code from 2.x to 3.x either:
http://docs.python.org/3.0/c-api/index.html
Help needed with this!
cheers,
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Hello,
Stick a fork in it, it's baked... nice and toasty. A new version of
pygame is out.
http://www.pygame.org/
Pygame is a set of Python modules designed for writing games.
Pygame adds functionality on top of the excellent SDL library. This
allows you to create fully featured games and multimed
On May 2, 8:37 am, "Terry Reedy" <[EMAIL PROTECTED]> wrote:
> "illume" <[EMAIL PROTECTED]> wrote in message
>
> news:[EMAIL PROTECTED]
> | Ah, why is that?
>
> Were any of the reasons given inhttp://www.python.org/dev/peps/pep-0011/
> unclear?
&
l heaps of people
using them.
Someone pointed me to the pep, where the un-support seems planned:
http://www.python.org/dev/peps/pep-0011/
Seems like a lot of people using it, so it's still worthwhile making
2.6 work with win98.
On May 1, 10:09 pm, Christian Heimes <[EMAIL PROTECTED
hi again,
I should have said, the msvcr90.dll does not work on win9x machines -
as well as not being supported by ms.
cu,
On May 1, 4:02 pm, illume <[EMAIL PROTECTED]> wrote:
> Hi,
>
> after a little research it appears that win9x is not supported by the
> msvcr90.dll run
Hi,
after a little research it appears that win9x is not supported by the
msvcr90.dll run time.
Can you confirm this Lenard?
Has anyone tested the new python binaries that link to msvcr90.dll on
win9x machines?
cheers,
On May 1, 3:05 pm, "L. Lindstrom" <[EMAIL PROTECTED]> wrote:
> L. Lindst
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