Hello, Stick a fork in it, it's baked... nice and toasty. A new version of pygame is out.
http://www.pygame.org/ Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. http://www.pygame.org/wiki/about Silliness built in. Does not require OpenGL. Multi core CPUs can be used easily. Uses optimized C, and Assembly code for core functions. Comes with many Operating systems. Truly portable. It's Simple, and easy to use. Many games have been published. You control your main loop. Does not require a GUI to use all functions. Fast response to reported bugs. Small amount of code. Modular. Over 1000 open source games have been released that use pygame, so there are lots of examples to learn from. http://pygame.org/whatsnew.shtml Many bug fixes and improvements, including: * BLEND_RGBA_* blitters and blenders to go with the BLEND_RGB_* blend modes. * documentation updates (mainly for new sprite classes released in 1.8.0) * sound fixes, and streaming some music from file like objects * image saving fixes * greatly expanded tests * Pixelarray, and surfarray updates and fixes. * Enhanced Color class, reimplemented in C for speed. * New Windows and Mac binary installers. See the what's new page for full details http://pygame.org/whatsnew.shtml Many thanks to Marcus, Lenard, Brian, Nicholas, Charlie Nolan, Nirav Patel, Forrest Voight, Charlie Nolan, Frankie Robertson, John Krukoff, Lorenz Quack, Nick Irvine, Zhang Fan and everyone else who helped out with this release. Next release will include the physics engine, Webcam support, enhanced easy and automatic multithread support amongst other goodies -- they have been in development for over 3 months full time so far. cheers, -- http://mail.python.org/mailman/listinfo/python-list