Hi. I am a new member of this mailing list. I am writing a GUI in PyQt4 that
will use drag and drop of images to put a simulation together.
I found one drag and drop example that uses QLabels loaded with png files. I
need to be able to draw my own images or at least load other types onto my GUI.
Okay, I will narrow the scope of this question for now.
I am playing with the draggablewidgets demo in PyQt4. What is the secret to
getting different images into that app or how do I create a PNG image that it
will load?
From: Shoemaker, Ronnie A (N-UNITED SPACE ALLIANCE, LLC)
Sent: Wednesday
Now I am looking at the code posted here.
http://www.mail-archive.com/pyqt@riverbankcomputing.com/msg17197.html
It works fine as is on my PC, but I am having trouble learning how to debug
signals that don't happen.
This may be a namespace problem that I don't understand, but I wanted to
separate
>From all the examples I have seen using Drag and Drop I figured that I would
>need to code up my D&D classes and import them and connect signals to the
>Designer-generated code. In this thread I read:
> Is there any way to get the drop thing without altering the set up that
> setupUi method does
I am looking at the documentation for QAbstractItemView Class. I have created
a tree view and I would like it to accept drops from a different view, but also
be able to move items within itself. None of the DragDropMode settings seem to
allow that. If I set it to InternalMove it acts the way I
How do I get that little outline to show up where I am about to drop an item?
Is setDropIndicatorShown(True) supposed to do that for a QTreeView instance?
If so, what could cause it to not work?
--
ronnie.a.shoema...@lmco.com
___