>From all the examples I have seen using Drag and Drop I figured that I would 
>need to code up my D&D classes and import them and connect signals to the 
>Designer-generated code. In this thread I read:
> Is there any way to get the drop thing without altering the set up that
> setupUi method does?

You should never try to alter the generated code. If a subclass is
really needed you should create a new widget class and use the promoting
feature to have code generated that uses your new widget. See the
designer documentation for how that works.

Andreas

So now I am wondering should I try designing the whole thing with the designer 
and promote any subclasses items I have to code?
If so, does anyone know of a step-by-step tutorial dealing with this? I am 
needing to start out with two tree views that I can drag and drop between.
I am currently using subclasses of QTreeView.

I have started looking at the documentation on promoting widgets, but it could 
take me awhile to wrap my head around that.

Any suggestions would be appreciated.

Thanks,
Ron

----------------------------------------------------------------------
ronnie.a.shoema...@lmco.com

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