Hi Jason,
I found a bug. If you set Display -> Quality -> Maximum Quality turns
the display around. That means the back is in the front and small, and
the front, larger parts are in the back.
justin
--
Justin Lecher
Institute of Complex Systems
ICS-6 Structural Biochemistry
Research Centre Juel
On 14/02/12 09:29, Lecher, Justin wrote:
> Hi Jason,
>
> I found a bug. If you set Display -> Quality -> Maximum Quality turns
> the display around. That means the back is in the front and small, and
> the front, larger parts are in the back.
>
>
> justin
To be more precise, it seems that this
Dear Justin,
It seems the problem I had.
I've asked it to a Schrödinger expert and got an answer below. Try it.
> You might be encountering a known problem with some Quadro cards. Can
> you try the following command:
>
> set cylinder_shader_ff_workaround
>
> ... and to see if it fixes
On 14/02/12 10:44, fukami...@chugai-pharm.co.jp wrote:
> set cylinder_shader_ff_workaround
thanks for that trick. It solved the problem.
justin
--
Justin Lecher
Institute of Complex Systems
ICS-6 Structural Biochemistry
Research Centre Juelich
52425 Juelich, Germany
phone: +49 2461 61 2117
On Mon, Feb 13, 2012 at 02:27:54PM -0500, Jason Vertrees wrote:
> Greetings,
>
...
I could make it build with python 2.6.6/2.7.2 but not with
the default CentOS-5 python-2.4 version :(
[tru@sillage pymol-1.5.0.1_3978]$ python setup.py install
--prefix=/tmp/py24-pymol
Traceback (most recent call
Greetings,
Both AMD/ATI and NVidia were helpful during development of PyMOL
v1.5.0.1. Each company donated hardware and helped us troubleshoot.
That means PyMOL runs more smoothly for you because of the joint
effort. Let's keep this ball rolling by sending them positive
feedback. Please email the
Hi,
Is there a way to render truncated/clipped objects as "dense". I.e. a "lid" on
clipped objects, such as surfaces or spheres.
Want I want is something similar to the "A sliced image" example in the wiki
gallery (http://www.pymolwiki.org/index.php/Gallery), but with that technique I
can only
Daniel,
# reset the setting
set ray_interior_color, default
# set the setting for each object
set ray_interior_color, marine, protA
set ray_interior_color, magenta, protB
PyMOL does not support this via the 'draw' command (unless you set
draw_mode, 3, but that's just ray tracing). Please fil
Thanks for the quick reply.
A closely related issue is that clipped spheres are rendered very strangely. It
seems they only consists of a half-sphere and if the clipping plane intersects
the sphere in the front-most half, then you can see straight through it.
Daniel
On Feb 14, 2012, at 17:50
On Mon, Feb 13, 2012 at 2:27 PM, Jason Vertrees
wrote:
> Greetings,
>
> It is my pleasure to announce the release of open source PyMOL
> v1.5.0.1. The source code has been committed to the open-source
> repository. It is revision 3976. An svn tag and downloadable bz2
> source file were also create
Daniel,
Filling clipped spheres is not yet available. We'll look at adding it.
Cheers,
-- Jason
On Tue, Feb 14, 2012 at 12:00 PM, Daniel Larsson wrote:
> Thanks for the quick reply.
>
> A closely related issue is that clipped spheres are rendered very strangely.
> It seems they only consists
Hi All -
I am trying to compile the open-source code for PyMOL for the first time (on
CentOS) and running into all sorts of issues. Is there a listing somewhere of
all the dependencies (and their versions) that I could use as a guide to get
everything I need all at once, rather than continuin
Hi,
I recently installed a new version of licensed pymol 1.5. It works ok with
small molecules (<25 kDa). But, unfortunately, I found that after I load
relatively large molecules (>60 kDa) everything really slows down,
movements become somewhat abrupt and etc. At the same time, I can open this
mol
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