"Warren L. DeLano" wrote:
>
> You've got choose either real-time manipulation with OpenGL-quality
> rendering or prerendered movies without manipulation. We need another
> 100-1000 fold increase in CPU performace before real-time raytracing will
> become possible.
>
> -Warren
Dear Warren,
Do
On Sun, 2 Jun 2002 kkli...@gate.sinica.edu.tw wrote:
> Now here comes another question.
> I prepared a long movie by running the script I wrote.
> I use a very good desktop to generate the movie and
> the speed of rendering is fast.
> But if I want to demonstrate the same movie with pymol on a
> n