Re: [PyMOL] solid objects

2012-02-14 Thread Jason Vertrees
Daniel, Filling clipped spheres is not yet available. We'll look at adding it. Cheers, -- Jason On Tue, Feb 14, 2012 at 12:00 PM, Daniel Larsson wrote: > Thanks for the quick reply. > > A closely related issue is that clipped spheres are rendered very strangely. > It seems they only consists

Re: [PyMOL] solid objects

2012-02-14 Thread Daniel Larsson
Thanks for the quick reply. A closely related issue is that clipped spheres are rendered very strangely. It seems they only consists of a half-sphere and if the clipping plane intersects the sphere in the front-most half, then you can see straight through it. Daniel On Feb 14, 2012, at 17:50

Re: [PyMOL] solid objects

2012-02-14 Thread Jason Vertrees
Daniel, # reset the setting set ray_interior_color, default # set the setting for each object set ray_interior_color, marine, protA set ray_interior_color, magenta, protB PyMOL does not support this via the 'draw' command (unless you set draw_mode, 3, but that's just ray tracing). Please fil

[PyMOL] solid objects

2012-02-14 Thread Daniel Larsson
Hi, Is there a way to render truncated/clipped objects as "dense". I.e. a "lid" on clipped objects, such as surfaces or spheres. Want I want is something similar to the "A sliced image" example in the wiki gallery (http://www.pymolwiki.org/index.php/Gallery), but with that technique I can only