Hello
thanks for all your help!
I managed to fix the issue with the ray_transparency_contrast setting.
@Tsjerk Thanks for your help. But this afternoon I have to teach. Maybe
some other day?
Floris
On 14-01-15 20:38, Sampson, Jared wrote:
Thanks for the correction, Thomas. I saw the followi
Thanks for the correction, Thomas. I saw the following in the terminal window
and thought it meant the setting was applied as I intended:
PyMOL>set spec_reflect, 0, all and not org
Setting: spec_reflect set for 2105 atoms in object "1shv".
PyMOL>set spec_reflect, 1, org
Setting: spec_reflect s
Hi Thomas,
Thanks for chiming in. I guess this would be a step towards
textures/finishes. I would really like to see more extended support for
those in Pymol. Of course that would mostly serve artistic purposes, but
I'd gladly raise the suggestion that it can do wonders for highlighting :)
Floris
Hi Floris, Tsjerk, Jared,
all lighting settings in PyMOL are only global, so setting them on objects or
selections will have no effect. This is not a bug, bug of course can be
considered a missing feature. We will check how difficult this would be to
implement on the object or atom level.
Chee
Hello Jared and Tsjerk,
I tried your suggestion, but unfortunately it does not work on my computer.
When I type the command
set spec_reflect, 0, all
Pymol gives the following output:
-->Setting: spec_reflect set to 0.0 in 8 objects.
So it seems okay. But however when I raytrace, I still get a
Hello Jared,
thanks for the conformation!!!
I am going to try it out today!
Floris
On 09-01-15 16:55, Sampson, Jared wrote:
Hi Floris -
Tsjerk is correct. You can set spec_reflect for a selection.
Something like:
set spec_reflect, 0, all and not organic
This would turn of specular reflect
Hi Floris -
Tsjerk is correct. You can set spec_reflect for a selection. Something like:
set spec_reflect, 0, all and not organic
This would turn of specular reflection on anything that’s not a “ligand” atom.
Cheers,
Jared
--
Jared Sampson
Xiangpeng Kong Lab
NYU Langone Medical Center
http://
Hi Floris,
I'm not entirely sure whether these are object/selection or global
properties. But have you tried specifying the selection?
set spec_reflect, 0, protein
Haven't tried it myself, though.
Cheers,
Tsjerk
On Jan 9, 2015 4:07 PM, "Floris van Eerden" wrote:
> Dear all,
>
> My question i
Dear all,
My question is if I can set for different molecules in my system, how much they
reflect light during ray-tracing
My current system is a protein which contains some cofactors.
The cofactors are coloured according to their B value and the protein is shown
as a transparant grey surface.
orge.net
> [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of
> Daniel Rigden
> Sent: Wednesday, November 23, 2005 5:03 AM
> To: Jacob Poehlsgaard
> Cc: pymol-users@lists.sourceforge.net
> Subject: Re: [PyMOL] Raytracing interior surfaces. Problems
> in both PyMolan
Hi Jacob
In Pymol, have you tried adding in a direct light source? e.g.
set direct, 0.5
It worked nicely in a similar situation for me
Daniel
On Wed, 2005-11-23 at 11:42 +0100, Jacob Poehlsgaard wrote:
> Hi folks
>
>
>
> I’m trying to visualize a section of the inner workings of the
> rib
Hi folks
I'm trying to visualize a section of the inner workings of the ribosome. To
this end I've generated a surface and clipped it to reveal the internal
structure I want to look at. This looks really good in the normal openGL
view. When I raytrace it however, the part that's clipped away s
346-1154
. mailto:war...@delsci.com
-Original Message-
From: pymol-users-ad...@lists.sourceforge.net
[mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of
Jacob Corn
Sent: Wednesday, May 25, 2005 3:52 PM
To: pymol-users
Subject: [PyMOL] Raytracing "lies" in v0.98
Hi all,
I have a
Jacob Corn
> Sent: Wednesday, May 25, 2005 3:52 PM
> To: pymol-users
> Subject: [PyMOL] Raytracing "lies" in v0.98
>
> Hi all,
> I have a session that I am completely unable to render. If I
> just issue a "ray" command, the view window shows a progress
&
Hi all,
I have a session that I am completely unable to render. If I just issue
a "ray" command, the view window shows a progress bar and the command
window eventually reports that raytracing has finished normally, but the
view window isn't updated with the raytraced image. If I try to png the
Dear pymol users,
I got an answer from several helpful people:
I had somehow disabled the depth cue in the
raytracing rendering:
-
There are two settings that give you an impression of depth.
depth_cue for the OpenGL display and
ray_trace_fog for the ray tracer
set ray_trace_fog, 1
to pres
Dear Pymol users,
When I raytrace (using the built-in
raytracer) the depth cue disappears.
Is there any way to get a high resolution
(ray traced) image with depth cue?
regards,
Anders
--
Anders Østergaard Madsen
Centre for Crystallographic Studies
Dear Pymol users,
When I raytrace (using the built-in
raytracer) the depth cue disappears.
Is there any way to get a high resolution
image with depth cue?
regards,
Anders
--
Anders Østergaard Madsen
Centre for Crystallographic Studies
Hi, I'm using MacPymol 0.95, and have suddenly started having a MAJOR
problem when raytracing. I.e. it crashes every time I try to do it. I
have re-started the computer, re-installed MacPymol, and it still does
it. It didn't used to do it, it sort of started doing it sporadically
(once in ma
593-4020
>
> > -Original Message-
> > From: pymol-users-ad...@lists.sourceforge.net [mailto:pymol-users-
> > ad...@lists.sourceforge.net] On Behalf Of Thomas Siegmund
> > Sent: Wednesday, September 10, 2003 6:16 AM
> > To: pymol-users@lists.sourceforge.net
> >
> To: pymol-users@lists.sourceforge.net
> Subject: [PyMOL] pymol raytracing crash
>
> Hi everybody,
>
> I am new to pymol. So maybe I'm doing something wrong, but pymol
almost
> everytime crashes when I try to raytrace a picture. I had some success
> with
> small prote
Hi everybody,
I am new to pymol. So maybe I'm doing something wrong, but pymol almost
everytime crashes when I try to raytrace a picture. I had some success with
small protein structures in cartoon representation. The same molecule in
lines or sticks representation crashes the pymol raytracer.
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