RE: [PyMOL] CGO shading

2004-03-26 Thread Gareth Stockwell
Sent: Thursday, March 25, 2004 10:04 AM > > To: pymol-users > > Subject: [PyMOL] CGO shading > > > > > > Hi there, > > > > Does anyone know how to get CGO objects to be properly shaded? > > > > For example, if I create two triangles whi

RE: [PyMOL] CGO shading

2004-03-25 Thread Warren DeLano
.net] On Behalf Of > Gareth Stockwell > Sent: Thursday, March 25, 2004 10:04 AM > To: pymol-users > Subject: [PyMOL] CGO shading > > > Hi there, > > Does anyone know how to get CGO objects to be properly shaded? > > For example, if I create two triangl

[PyMOL] CGO shading

2004-03-25 Thread Gareth Stockwell
Hi there, Does anyone know how to get CGO objects to be properly shaded? For example, if I create two triangles which lie in perpendicular planes... obj = [ BEGIN, TRIANGLES, COLOR, 1, 0, 0, VERTEX, 0, 0, 0, VERTEX, 1, 0, 0, VERTEX, 1, 1, 0, COLOR, 1, 0, 0, VERTEX,