RE: [PyMOL] translation vs rotation

2002-10-01 Thread DeLano, Warren
There is also a translate function similar to "rotate", the docs for these don't exist yet, because the implementation isn't finished. However, feel free to used them in the following forms: translate vector,object-name,state vector needs to be something like [x,y,z] translate [1,0,0],p

Re: [PyMOL] translation vs rotation

2002-10-01 Thread Byron Delabarre
Mark - For the label colours, I don't think you can colour independantly. You can work around this by creating duplicate atoms, colouring them the colour you want for the labels, and then labelling the duplicate atoms. Can't help with the move objects - maybe try redefining your screen centre? I

Re: [PyMOL] translation vs rotation

2002-10-01 Thread Byron Delabarre
Mark - For the label colours, I don't think you can colour independantly. You can work around this by creating duplicate atoms, colouring them the colour you want for the labels, and then labelling the duplicate atoms. Can't help with the move objects - maybe try redefining your screen centr

Re: [PyMOL] translation vs rotation

2002-10-01 Thread Byron Delabarre
Mark - For the label colours, I don't think you can colour independantly. You can work around this by creating duplicate atoms, colouring them the colour you want for the labels, and then labelling the duplicate atoms. Can't help with the move objects - maybe try redefining your screen centr

[PyMOL] Smooth Surfaces

2002-10-01 Thread Evan Stein
I'm trying to generate the smoothest possible surface while using PyMol 0.82 under XP. I've tried increasing surface_quality but there appears to be a value above which no more polygons are generated. I've also tried playing with surface_best, surface_poor, and surface_moderate with unpredictable

[PyMOL] translation vs rotation

2002-10-01 Thread Mark Pfuhl
Hello! This is a follow up to a recent question on 'moving' several objects independently. In the answer there is only reference to the rotate command. But is there also a way to translate the objects independently? I tried the move command but that does not take an object name as an argument.