RE: [PyMOL] lines same color as background

2002-05-30 Thread Ezequiel Panepucci
Results: on geforce4 ti 4400 from PNY WORKS: line_smooth=0 depth_cue=1 line_smooth=1 depth_cue=0 line_smooth=0 depth_cue=0 WORKS NOT line_smooth=1 d

RE: [PyMOL] lines same color as background

2002-05-30 Thread DeLano, Warren
Zac, Thanks for the report. The fact that it happens with Ono too indicates that it is a driver/openGL-level bug. You can try some things like disabling depth cuing (set depth_cue=0) or smoothing (set line_smooth=0), but most likely you will need to wait for a driver upgrade. Please do

[PyMOL] lines same color as background

2002-05-30 Thread Ezequiel Panepucci
Hello There, I have this geforce4 ti 4400 with the latest nvidia drivers and xfree86 4.2 Problem: The lines are always colored the same color as the background. If I change the background to white the lines become white. all other representaions (sticks, spheres surface) work fine. So as a worka