Hello There, I have this geforce4 ti 4400 with the latest nvidia drivers and xfree86 4.2
Problem: The lines are always colored the same color as the background. If I change the background to white the lines become white. all other representaions (sticks, spheres surface) work fine. So as a workaround I am using stick_radius really small but this is not the same, lines are way better for interactive work. Weird thing is, the same happens under Win2k (dual boot machine here so exactly the same hardware). More weirdness: also happens with Ono under both OSes. My feeling is that this has to do with the z-buffer/fog thingy. I did run a program drawing (GL_LINES) with GL_DEPTH_TEST enabled and that worked fine. any clues? Zac -- Ezequiel Panepucci - Laboratory of Prof. Axel Brunger HHMI - Stanford University Phone: 650-926-5127 Cell: 650-714-9414