On Thu, 2018-10-25 at 14:39 +0100, Emil Velikov wrote:
> On Thu, 25 Oct 2018 at 11:07, Erik Faye-Lund
> wrote:
> >
> > On Wed, 2018-10-24 at 16:32 +0100, Emil Velikov wrote:
> > > Hi Erik,
> > >
> > > A bit of an open question, do we want this test on GLES? If yes,
> > > see
> > > the GLES
> > >
Here's version 2 of this series.
Changes since v1:
- Added a "_gles2"-suffix to the executable-names, to avoid name
collisions with the desktop gl opens.
- Avoid running parts of the test that calls glGetTexLevelParameteriv on
gles 3.0 and below.
To avoid too much churn in a single patch, the
The glGetTexLevelParameteriv-function wasn't added to gles before
gles31, so let's just skip those tests on earlier versions. This
allows us to also run this test on gles20.
Signed-off-by: Erik Faye-Lund
---
tests/texturing/s3tc-errors.c | 51 ++-
1 file changed,
The EXT_texture_compression_s3tc spec lists that it requires
OpenGL 1.1, not 1.0 like some of these list.
In reality, this probably doesn't make a huge difference, as
OpenGL 1.0 hardware/drivers are pretty much extinct, but let's
just get it right to avoid confusion.
Signed-off-by: Erik Faye-Lund
This specification is also supported on gles2, so let's add support
for gles31 to the test also.
Sadly, because gles2 doesn't support glGetCompressedTexImage, we can't
easily support the test-cases that re-uploads compressed data. Disabling
them and keeping the others are better than nothing, so l
This will make it easier to port these tests to gles.
Signed-off-by: Erik Faye-Lund
---
tests/texturing/s3tc-teximage.c| 9 ++---
tests/texturing/s3tc-texsubimage.c | 9 ++---
2 files changed, 4 insertions(+), 14 deletions(-)
diff --git a/tests/texturing/s3tc-teximage.c b/tests/text
This specification is also supported on gles2, so let's add support
for gles2 to the test also.
Signed-off-by: Erik Faye-Lund
---
tests/texturing/CMakeLists.gles2.txt | 1 +
tests/texturing/s3tc-texsubimage.c | 48
2 files changed, 49 insertions(+)
diff --git a/t
This specification is also supported on gles2, so let's add support
for gles2 to the test also.
Signed-off-by: Erik Faye-Lund
---
tests/texturing/CMakeLists.gles2.txt | 5 +++
tests/texturing/s3tc-teximage.c | 48
2 files changed, 53 insertions(+)
create mode
On Fri, 2018-05-11 at 13:38 -0700, Laura Ekstrand wrote:
> ---
> tests/opengl.py| 1 +
> tests/spec/gl-1.0/CMakeLists.gl.txt| 1 +
> tests/spec/gl-1.0/bitmap-heart-dance.c | 219
> +
> 3 files changed, 221 insertions(+)
> create mode
Hello,
Thanks a lot for reviewing.
Regards,
Andrii.
On Fri, Oct 26, 2018 at 3:23 PM Haehnle, Nicolai
wrote:
> On 24.10.18 14:52, asimiklit.w...@gmail.com wrote:
> > From: Andrii Simiklit
> >
> > I guess that this test has the incorrect expected values.
> > For instance the test expects that e
On Fri, 26 Oct 2018 at 14:03, Erik Faye-Lund
wrote:
>
> The EXT_texture_compression_s3tc spec lists that it requires
> OpenGL 1.1, not 1.0 like some of these list.
>
> In reality, this probably doesn't make a huge difference, as
> OpenGL 1.0 hardware/drivers are pretty much extinct, but let's
> ju
It's nice if these tests also run automatically, so let's add them to
opengl.py.
Signed-off-by: Erik Faye-Lund
---
Yeah, so Ilia pointed out on IRC that it would be a good idea to hook
these up so they run automatically as well. So here's an additional
patch for that. If desired, I can squash the
On Fri, 2018-10-26 at 16:21 +0100, Emil Velikov wrote:
> On Fri, 26 Oct 2018 at 14:03, Erik Faye-Lund
> wrote:
> >
> > The EXT_texture_compression_s3tc spec lists that it requires
> > OpenGL 1.1, not 1.0 like some of these list.
> >
> > In reality, this probably doesn't make a huge difference, a
On Fri, 26 Oct 2018 at 12:35, Erik Faye-Lund
wrote:
>
> On Thu, 2018-10-25 at 14:39 +0100, Emil Velikov wrote:
> > On Thu, 25 Oct 2018 at 11:07, Erik Faye-Lund
> > wrote:
> > >
> > > On Wed, 2018-10-24 at 16:32 +0100, Emil Velikov wrote:
> > > > Hi Erik,
> > > >
> > > > A bit of an open question,
On Fri, 26 Oct 2018 at 16:39, Erik Faye-Lund
wrote:
>
> On Fri, 2018-10-26 at 16:21 +0100, Emil Velikov wrote:
> > On Fri, 26 Oct 2018 at 14:03, Erik Faye-Lund
> > wrote:
> > >
> > > The EXT_texture_compression_s3tc spec lists that it requires
> > > OpenGL 1.1, not 1.0 like some of these list.
>
Hi Erik,
On Fri, 26 Oct 2018 at 14:03, Erik Faye-Lund
wrote:
> +#ifdef PIGLIT_USE_OPENGL
> +
> piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
> +
> +#else // PIGLIT_USE_OPENGL_ES2
> +
> + tex_program = piglit_build_simple_program(vs_source, fs_source);
> + gl
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