Maybe embedding them like we do in Mesa?
-Lionel
On 05/05/2020 17:40, Jose Fonseca wrote:
Could we please make Vulkan headers an optional dependency? It would
simplify building and running piglit on Windows.
___
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Piglit@lists.fr
nt
views at the same time on a give buffer.
I suppose this only starts showing up at higher resolutions (I recall
having issues on 32x32 images).
With the value changed, this is : Reviewed-by: Lionel Landwerlin
-Lionel
___
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On 20/02/2019 16:06, Alejandro Piñeiro wrote:
GLSL codepath uses piglit_build_simple_program_multiple_shaders, that
already calls glLinkProgram.
Minor thing, but makes debug the test more easy.
Reviewed-by: Lionel Landwerlin
---
.../transform-feedback-layout-qualifiers.c
Pushed.
On 18/02/2019 14:05, andrey simiklit wrote:
Yes, it would be great.
Thanks,
Andrii.
On Mon, Feb 18, 2019 at 4:03 PM Lionel Landwerlin
mailto:lionel.g.landwer...@intel.com>>
wrote:
Do you need me to push this change?
-Lionel
On 18/02/2019 14:00, asimi
which makes us unable to disable
the primitive restart option it should draw just one triangle.
The solution was suggested.
v2: Added the link to the bug in the comment of the new function
( Lionel Landwerlin )
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109451
Reviewed-by: Lionel
function.
Reviewed-by: Lionel Landwerlin
---
tests/general/primitive-restart.c | 72 +++
1 file changed, 72 insertions(+)
diff --git a/tests/general/primitive-restart.c
b/tests/general/primitive-restart.c
index 4219a6c5b..aef9bed41 100644
--- a/tests/general
On 16/02/2019 01:43, Vivek Kasireddy wrote:
This format is similar to AYUV except that the alpha channel
is ignored.
Cc: Tapani Palli
Cc: Lionel Landwerlin
Signed-off-by: Vivek Kasireddy
Reviewed-by: Lionel Landwerlin
---
tests/opengl.py | 2
We're failing this test on Sandybridge because we're requiring an
extension that isn't necessary. This is a leftover from a previous
iteration of the test.
Signed-off-by: Lionel Landwerlin
Reported-by: Mark Janes
Fixes: ffb5627758eb77 ("shaders: Reproduce a bug in the i965/a
We were dropping negations/abs while trying to optimize.
Signed-off-by: Lionel Landwerlin
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109601
---
tests/shaders/glsl-bug-109601.shader_test | 28 +++
1 file changed, 28 insertions(+)
create mode 100644 tests/shaders
On 13/02/2019 08:28, Tapani Pälli wrote:
Patches changes expected result to have a alpha ramp in case format
supports alpha, each alpha supporting format should make sure data
matches this expectation.
Signed-off-by: Tapani Pälli
Looks good, thanks!
Reviewed-by: Lionel Landwerlin
On 13/02/2019 12:20, Tapani Pälli wrote:
Signed-off-by: Tapani Pälli
Thanks for adding these.
Reviewed-by: Lionel Landwerlin
---
tests/opengl.py | 4 +++
.../ext_image_dma_buf_import/sample_common.c | 2 ++
.../ext_image_dma_buf_import/sample_yuv.c
Reviewed-by: Lionel Landwerlin
On 11/02/2019 09:44, Tapani Pälli wrote:
v2: use correct range for P10
Signed-off-by: Tapani Pälli
Signed-off-by: Harish Krupo
---
tests/opengl.py| 2 ++
.../spec/ext_image_dma_buf_import/sample_common.c | 1
trees() & blorp
functions take integers.
That sounds like a cleaner fix, rather than trying to bump the precision
(there might still be cases where that won't workout well).
-Lionel
So in plans also is to try to use integers... What is your opinion?
On Wed, Feb 6, 2019 at 12
T_MAX):
readIntMax_toIntMax.png
On Tue, Feb 5, 2019 at 1:13 PM Lionel Landwerlin
mailto:lionel.g.landwer...@intel.com>>
wrote:
On 05/02/2019 07:52, Sergii Romantsov wrote:
> From: Vadym Shovkoplias mailto:vadim.shovkopl...@gmail.com>>
>
> This test checks max possible blit bu
On 05/02/2019 07:52, Sergii Romantsov wrote:
From: Vadym Shovkoplias
This test checks max possible blit buffers sizes
v2: copyright updated
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108088
Signed-off-by: Vadym Shovkoplias
Hi Sergii,
The bug opened about does not give any desc
On 02/02/2019 08:42, Aditya Swarup wrote:
Commit 649c149dbb96ac367 removed the test for intel external sampler
with dma only because of failure due to commit a5c39ed974402c -
("i965: Lift restriction in external textures for EGLImage support").
Since, there is no test coverage for external sample
On 24/01/2019 16:15, Alejandro Piñeiro wrote:
From: Neil Roberts
v2: imported to piglit from a example vkrunner examples branch, also
updated description on the top comment (Alejandro Piñeiro)
v3: use location 1 instead of location 0 for one of the tests (Lionel)
Reviewed-by: Lionel
On 24/01/2019 15:45, apinheiro wrote:
On 24/1/19 16:28, Lionel Landwerlin wrote:
Thanks a lot for explaining.
I was wondering whether it would be worth checking something like this :
(layout location = 1) out block myBlock {
vec4 a;
vec4 b;
}
And verify whether a would bet location
: Lionel Landwerlin
Side question that I cannot find the answer to in the spec, the
following would be illegal right? :
layout (location= 1) out block myOtherBlock {
layout (location = 1) vec4 a;
layout (location = 0) vec4 b;
layout (location = 3) vec4 c;
layout (location = 2) vec4 d
I'm not sure whether my understanding of
block-layout-location.vk_shader_test is correct.
Is the expectation that the location of %name (0) is added to the
location of its field (a, b, c, d)?
Thanks,
-Lionel
On 23/01/2019 15:07, Alejandro Piñeiro wrote:
From: Neil Roberts
v2: imported to p
r one copies
n characters plus an additional '\0' while the latter copies n
characters including '\0'.
Reviewed-by: Lionel Landwerlin
if (output_source)
*output_source = strndup(first_line, text_size);
___
On 04/12/2018 19:13, Lionel Landwerlin wrote:
+if (resolvedData[1][i] != 0xff00ff00) {
+printf("unexpected clear color in layer1: got 0x%x expected
0x00ff00ff\n",
+ resolvedData[1][i]);
+t_fail();
+return;
Duh! fixed
Signed-off-by: Lionel Landwerlin
---
Makefile.am| 1 +
src/tests/bug/108911.c | 306 +
2 files changed, 307 insertions(+)
create mode 100644 src/tests/bug/108911.c
diff --git a/Makefile.am b/Makefile.am
index 528650a..6e99516 100644
--- a
On 04/12/2018 14:52, Józef Kucia wrote:
On Tue, Dec 4, 2018 at 3:46 PM Lionel Landwerlin
wrote:
Signed-off-by: Lionel Landwerlin
---
Makefile.am| 1 +
src/tests/bug/108909.c | 106 +
2 files changed, 107 insertions(+)
create mode
Signed-off-by: Lionel Landwerlin
---
Makefile.am| 1 +
src/tests/bug/108909.c | 106 +
2 files changed, 107 insertions(+)
create mode 100644 src/tests/bug/108909.c
diff --git a/Makefile.am b/Makefile.am
index b35e329..528650a 100644
--- a
On 30/11/2018 13:59, Eric Engestrom wrote:
Signed-off-by: Eric Engestrom
Reviewed-by: Lionel Landwerlin
---
tests/opengl.py | 3 +--
.../ext_image_dma_buf_import/CMakeLists.gles1.txt | 2 +-
...ntel_unsupported_format.c
On 30/11/2018 13:58, Eric Engestrom wrote:
Instead of using the fact this one driver currently doesn't support this
one format, let's just use a format that will never be supported by
anyone.
Maybe put it in tests/util/piglit-framework-gl/piglit_drm_dma_buf.h ?
Signed-off-by: Eric Engestrom
On 14/11/2018 17:12, Eric Anholt wrote:
Lionel Landwerlin writes:
Depending on the platform you're running on, the test might fail with
the AYUV format. To make this reliable, force to render to fbo.
It should be reliable with just the RGBA change.
Separately, I think you should be ab
Depending on the platform you're running on, the test might fail with
the AYUV format (or another format with alpha channel). To make this
reliable, force to visual to RGBA.
Signed-off-by: Lionel Landwerlin
Suggested-by: Eric Anholt
---
tests/spec/ext_image_dma_buf_import/sample_yuv.c | 1
MATCH
is generated.
"
v2: Add spec quote (Eric)
Signed-off-by: Lionel Landwerlin
Fixes: 0ee445dbbc161f ("tests/spec: EXT_image_dma_buf_import invalid
attributes")
---
tests/spec/ext_image_dma_buf_import/invalid_attributes.c | 9 -
1 file changed, 8 insertions(+),
Depending on the platform you're running on, the test might fail with
the AYUV format. To make this reliable, force to render to fbo.
v2: request RGBA visual (Eric)
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 +-
tests/spec/ext_image_dma_buf_i
Depending on the platform you're running on, the test might fail with
the AYUV format. To make this reliable, force to render to fbo.
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/opengl.py b/tests/opengl.py
This option only applies to the sample_rgb tests.
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/tests/opengl.py b/tests/opengl.py
index c672fdad4..8957de6e2 100644
--- a/tests/opengl.py
+++ b/tests/opengl.py
MATCH
is generated.
"
Signed-off-by: Lionel Landwerlin
Fixes: 0ee445dbbc161f ("tests/spec: EXT_image_dma_buf_import invalid
attributes")
---
tests/spec/ext_image_dma_buf_import/invalid_attributes.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
dif
On 09/11/2018 17:31, Eric Engestrom wrote:
On Friday, 2018-11-09 17:27:15 +, Lionel Landwerlin wrote:
v2: Forgot to add the new test to opengl.py
Drop some code to deal with alpha channel
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2
v2: Forgot to add the new test to opengl.py
Drop some code to deal with alpha channel
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 ++
.../ext_image_dma_buf_import/sample_yuv.c | 26 ++-
.../piglit-framework-gl
Commit a5c39ed974402c ("i965: Lift restriction in external textures
for EGLImage support") from Mesa lifted the restriction that this test
was checking. Easy fix!
Signed-off-by: Lionel Landwerlin
---
tests/opengl.py | 2 -
.../CMakeLists
Signed-off-by: Lionel Landwerlin
---
.../ext_image_dma_buf_import/sample_yuv.c | 33 ++-
.../piglit-framework-gl/piglit_drm_dma_buf.c | 1 +
2 files changed, 33 insertions(+), 1 deletion(-)
diff --git a/tests/spec/ext_image_dma_buf_import/sample_yuv.c
b/tests/spec
On 31/07/18 12:21, Tapani Pälli wrote:
This was missed from commit a440e4390.
Signed-off-by: Tapani Pälli
Reviewed-by: Lionel Landwerlin
---
tests/spec/ext_texture_norm16/render.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/tests/spec/ext_texture_norm16
Looks good to me but maybe Ilia or Ian can confirm.
Acked-by: Lionel Landwerlin
-
Lionel
On 26/07/18 14:14, Vadim Shovkoplias wrote:
ping
2018-06-06 12:57 GMT+03:00 Illia Iorin <mailto:illia.io...@gmail.com>>:
This test checks that if we allocate more memory for the buffer
quot;tests/opengl: Add
intel_conservative_rasterization-invalid_gles3")
Signed-off-by: Lionel Landwerlin
---
.../intel_conservative_rasterization/invalid.c | 16 +++-
1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/tests/spec/intel_conservative_rasterization/inv
Reviewed-by: Lionel Landwerlin
On 27/06/18 18:32, Dylan Baker wrote:
Fixes: ed153b51b57762e43d44e8f49dbe9bf0422e1400
("Add GL_INTEL_conservative_rasterization tests")
CC: Lionel Landwerlin
---
tests/opengl.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/o
Reviewed-by: Lionel Landwerlin
On 27/06/18 18:32, Dylan Baker wrote:
Fixes: 6ed37e5d2a58d36b4b04b09f8c069f2dbcff1968
("Add nv_image_formats tests")
CC: Lionel Landwerlin
---
tests/opengl.py | 5 +
1 file changed, 5 insertions(+)
diff --git a/tests/opengl.py b/tests
On 20/06/18 20:49, Nanley Chery wrote:
On Wed, Jun 20, 2018 at 06:32:58PM +0100, Lionel Landwerlin wrote:
On 19/06/18 18:53, Nanley Chery wrote:
On Tue, Jun 19, 2018 at 11:03:17AM +0100, Lionel Landwerlin wrote:
On 18/06/18 19:57, Nanley Chery wrote:
Change the dimension of the texture to
On 19/06/18 18:53, Nanley Chery wrote:
On Tue, Jun 19, 2018 at 11:03:17AM +0100, Lionel Landwerlin wrote:
On 18/06/18 19:57, Nanley Chery wrote:
Change the dimension of the texture to test how i965 handles having a
row pitch too large for the BLT engine.
v2: Query the maximum supported
On 18/06/18 19:57, Nanley Chery wrote:
Change the dimension of the texture to test how i965 handles having a
row pitch too large for the BLT engine.
v2: Query the maximum supported texture width (Ilia Mirkin)
---
tests/texturing/getteximage-simple.c | 25 +
1 file chan
Patches 1 to 3 are :
Reviewed-by: Lionel Landwerlin
On 18/06/18 19:57, Nanley Chery wrote:
This series modifies getteximage-simple to work on a texture of maximum
width. This enables us to test an existing fallback path for i965 which
changes the texture's tiling to linear. It also enabl
Lenum stringification macros."
Cc: Fabian Bieler
Cc: Brian Paul
Signed-off-by: Eric Engestrom
Reviewed-by: Lionel Landwerlin
---
.../execution/geometry/primitive-types.c | 35 +++
1 file changed, 20 insertions(+), 15 deletions(-)
diff --git a/tests/spec/glsl-1.50
check the required EGL version
Signed-off-by: Lionel Landwerlin
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106642
---
tests/egl/spec/CMakeLists.txt | 1 +
.../CMakeLists.no_api.txt | 7 +
.../CMakeLists.txt
On 07/06/18 17:22, Jason Ekstrand wrote:
On Thu, Jun 7, 2018 at 7:16 AM, Lionel Landwerlin
mailto:lionel.g.landwer...@intel.com>>
wrote:
We've been running into crashes in i965 because of a number of issue
throughout the driver stack. This is a really basic tests that l
Not a markdown expert but this series looks good to me :
Acked-by: Lionel Landwerlin
On 07/06/18 17:03, Jason Ekstrand wrote:
---
README => README.md | 0
1 file changed, 0 insertions(+), 0 deletions(-)
rename README => README.md (100%)
diff --git a/README b/README.md
similarity
We've been running into crashes in i965 because of a number of issue
throughout the driver stack. This is a really basic tests that list
the formats and their associated modifiers to just catch any
regressions.
Signed-off-by: Lionel Landwerlin
Bugzilla: https://bugs.freedesktop.org/show_bu
Reviewed-by: Lionel Landwerlin
On 10/05/18 00:12, Kenneth Graunke wrote:
Currently, these tests assume a 250x250 window size, but don't specify
SIZE 250x250, which means they can break when using PIGLIT_DEFAULT_SIZE.
The tests draw multiple 4x4 rectangles side by side, and lay them out
Reviewed-by: Lionel Landwerlin
On 10/05/18 00:12, Kenneth Graunke wrote:
self.test_rows is measured in a number of 4x4 rectangles, but y is
measured in pixels, so they are not comparable. The only reason this
doesn't trip is because self.test_rows is currently the number of 4x4
recta
On 09/04/18 16:16, Tapani Pälli wrote:
One nit that you can consider below ..
Reviewed-by: Tapani Pälli
On 09.04.2018 14:00, Lionel Landwerlin wrote:
Not all of our platforms support GLSL ES 3.0 so extend the coverage by
lowering the GLSL requirements.
Signed-off-by: Lionel Landwerlin
Not all of our platforms support GLSL ES 3.0 so extend the coverage by
lowering the GLSL requirements.
Signed-off-by: Lionel Landwerlin
---
tests/spec/intel_blackhole_render/blackhole_draw.c | 9 +
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/tests/spec
Fixes: c8d89e733c52a6 ("tests: add INTEL_blackhole_render")
Signed-off-by: Lionel Landwerlin
---
tests/spec/intel_blackhole_render/blackhole_dispatch.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/tests/spec/intel_blackhole_render/blackhole_dispatch.c
b/tests/spec/intel_blackh
Hi,
I've made a few mistake when sending the initial patch. I'm not quite
sure how I missed them :(
Thanks,
Lionel Landwerlin (3):
tests: fix INTEL_blackhole_render test names
tests: intel_blackhole_render: require extension in dispatch test
tests: nv_image_formats: remove unin
Fixes: c8d89e733c52a6 ("tests: add INTEL_blackhole_render")
Signed-off-by: Lionel Landwerlin
---
tests/all.py | 8
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/tests/all.py b/tests/all.py
index 39ad46926..26638cd82 100644
--- a/tests/all.py
+++ b/te
This file was added by mistake.
Fixes: c8d89e733c52a6 ("tests: add INTEL_blackhole_render")
Signed-off-by: Lionel Landwerlin
---
tests/spec/nv_image_formats/CMakeLists.gl.txt | 8
1 file changed, 8 deletions(-)
delete mode 100644 tests/spec/nv_image_formats/CMakeLists.gl
On 16/03/18 07:31, Alejandro Piñeiro wrote:
Is adding ${OPENGL_gl_LIBRARY} at link_libraries really needed at this
gles CMakeKist? As far as I have seen, most gles2/3 CMakeLists just adds
piglitutil_${piglit_target_api}.
Looks like I can drop it from the GL tests too and it still links...
Does
Signed-off-by: Lionel Landwerlin
---
registry/gl.xml| 8 +-
tests/all.py | 9 ++
tests/spec/CMakeLists.txt | 1 +
.../spec/intel_blackhole_render/CMakeLists.gl.txt | 14
Reviewed-by: Lionel Landwerlin
On 07/12/17 02:49, Clayton Craft wrote:
This fixes compile errors when building crucible for m32 targets, mainly
that %lu means something different on m32 than it does on m64.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104149
---
src/framework/test
Reviewed-by: Lionel Landwerlin
On 29/05/17 16:18, Juan A. Suarez Romero wrote:
Seems it was checking if *not* error got, instead of the other way
around.
Suggested-by: Fabio Lagalla
Signed-off-by: Juan A. Suarez Romero
---
tests/spec/arb_get_program_binary/retrievable_hint.c | 2 +-
1
Reviewed-by: Lionel Landwerlin
On 27/04/17 19:25, Brian Paul wrote:
uint isn't a standard type. GLuint would be another possibility.
Untested.
---
.../arb_fragment_shader_interlock/image-load-store.c | 16
1 file changed, 8 insertions(+), 8 deletions(-)
diff --
Oops sorry, I thought I did too...
On 11/04/17 17:28, Manolova, Plamena wrote:
Hi Ilia,
This series got Reviewed-by: Lionel Landwerlin, but unfortunately I
don't have write access to the repo to merge them.
Lionel would you mind doing that for me?
Thank you,
Pam
On Tue, Apr 11, 2017 at
Thanks!
I see an additional one in tests/spec/arb_internalformat_query2/common.c :)
Reviewed-by: Lionel Landwerlin
On 24/02/17 01:52, Dylan Baker wrote:
This is a test fix for the practical fix in
e8fbd270b35b1bb927acc34383cbf9db95863a26.
Signed-off-by: Dylan Baker
---
unittests
Actually, that might explain Jason's failures :(
Reviewed-by: Lionel Landwerlin
On 24/02/17 01:52, Dylan Baker wrote:
Signed-off-by: Dylan Baker
---
unittests/generators/test_generators.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/unittests/gener
I thought these would have been caught by gen_conversion.py :/
Reviewed-by: Lionel Landwerlin
On 24/02/17 01:20, Jason Ekstrand wrote:
Seriously, 1000 is not the only 64-bit integer. We should test
a few more of them.
These new integers trigger a bug in the GLSL IR int64 lowering
Completely missed this, the tests were just being skipped.
Signed-off-by: Lionel Landwerlin
---
.../spec/intel_conservative_rasterization/CMakeLists.gles3.txt | 10 ++
1 file changed, 10 insertions(+)
create mode 100644
tests/spec/intel_conservative_rasterization/CMakeLists.gles3.txt
This series is :
Reviewed-by: Lionel Landwerlin
On 02/02/17 14:31, Plamena Manolova wrote:
A basic test to check whether the values written to gl_SampleMaskIn
are still correct after enabling the ARB_post_depth_coverage
extension.
Signed-off-by: Plamena Manolova
---
tests/all.py
H 1/3] PNG files, write mode correction
The man page of fopen says :
"This is strictly for compatibility with C89 and has no effect; the 'b'
is ignored on all POSIX conforming systems, including Linux."
I don't know where you're running this, but sure :)
Reviewed-by:
Reviewed-by: Lionel Landwerlin
On 10/01/17 14:38, Sebastian Olender wrote:
Signed-off-by: Sebastian Olender
---
tests/spec/arb_texture_view/rendering-formats.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/tests/spec/arb_texture_view/rendering-formats.c
b/tests/spec
The man page of fopen says :
"This is strictly for compatibility with C89 and has no effect; the 'b'
is ignored on all POSIX conforming systems, including Linux."
I don't know where you're running this, but sure :)
Reviewed-by: Lionel Landwerlin
On 10/01/17
On 10/01/17 14:38, Sebastian Olender wrote:
Signed-off-by: Sebastian Olender
---
tests/spec/arb_cull_distance/exceed-limits.c | 8
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/tests/spec/arb_cull_distance/exceed-limits.c
b/tests/spec/arb_cull_distance/exceed-limits.
Reviewed-by: Lionel Landwerlin
On 05/01/17 23:20, Timothy Arceri wrote:
This simple test exposes a bug in the GLSL IR optimisation pass in
Mesa master.
---
.../glsl-1.10/execution/fs-min-min-min.shader_test | 32 ++
1 file changed, 32 insertions(+)
create mode 100644
Reviewed-by: Lionel Landwerlin
On 05/01/17 12:33, Timothy Arceri wrote:
This simple test exposes a bug in the GLSL IR optimisation pass in
Mesa master.
---
.../glsl-1.10/execution/fs-max-max-max.shader_test | 32 ++
1 file changed, 32 insertions(+)
create mode 100644
Hi Pam,
With the small changed below, this is :
Reviewed-by: Lionel Landwerlin
Cheers,
-
Lionel
On 22/11/16 22:04, Plamena Manolova wrote:
A multisampling test with sample shading enabled to check
whether the values written to gl_SampleMaskIn are still correct
after enabling the
This test is failing on my Kabylake laptop. Please check the comments below.
Cheers,
-
Lionel
On 22/11/16 22:03, Plamena Manolova wrote:
A simple multisampling test to check whether the values written
to gl_SampleMaskIn are still correct after enabling the
ARB_post_depth_coverage extension.
S
Hi Pam,
Here are some tiny comments inline. With that updated this patch is :
Reviewed-by: Lionel Landwerlin
Cheers,
-
Lionel
On 22/11/16 22:01, Plamena Manolova wrote:
A basic test to check whether the values written to gl_SampleMaskIn
are still correct after enabling the
This extension is a subset of GL_NV_conservative_raster, applying only
to polygons.
v2: Drop wrongly added files from Plamena's work (Lionel)
v3: Enable tests on GLES (Lionel)
Signed-off-by: Lionel Landwerlin
---
tests/all.py | 12 ++
tests
This extension is a subset of GL_NV_conservative_raster, applying only
to polygons.
v2: Drop wrongly added files from Plamena's work (Lionel)
Signed-off-by: Lionel Landwerlin
---
tests/all.py | 8 ++
tests/spec/CMakeList
Hi,
Here are some new tests for the INTEL_conservative_rasterization
extension. This can be considered as a subset of
NV_conservative_raster.
Any feedback is more than welcome :)
Cheers,
Lionel Landwerlin (2):
Add GL_INTEL_conservative_rasterization tests
generated_tests: new compiler
This extension is a subset of GL_NV_conservative_raster, applying only
to polygons.
Signed-off-by: Lionel Landwerlin
---
tests/all.py | 5 +
tests/spec/CMakeLists.txt | 2 +
.../spec/arb_post_depth_coverage/CMakeLists.gl.txt
Signed-off-by: Lionel Landwerlin
---
generated_tests/CMakeLists.txt | 4 +
.../gen_shader_intel_conservative_rasterization.py | 173 +
2 files changed, 177 insertions(+)
create mode 100644
generated_tests/gen_shader_intel_conservative_rasterization.py
Following the compiler tests added by edee46325935, we can also check that
no errors are raised with new formats through glBindImageTexture().
Signed-off-by: Lionel Landwerlin
---
tests/spec/CMakeLists.txt| 1 +
tests/spec/nv_image_formats/CMakeLists.gles3.txt | 7
This tests that the compiler accepts the new layout formats introduced by
NV_image_formats and also it's correct interaction with the
EXT_texture_norm16 specification.
v2: Only disallow normalized formats when EXT_texture_norm16 is not
available (Ilia)
Signed-off-by: Lionel Landw
This extensions is written against OpenGL ES 3.1 and 3.10 of the OpenGL ES
Shading Language specification.
v2: Fix missing 'GL_' prefix (Ilia)
Signed-off-by: Lionel Landwerlin
---
generated_tests/gen_extensions_defined.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/gener
This tests that the compiler accepts the new layout formats introduced by
NV_image_formats and also it's correct interaction with the
EXT_texture_norm16 specification.
Signed-off-by: Lionel Landwerlin
---
generated_tests/CMakeLists.txt
some basic tests to verify
that the compiler doesn't rejects new formats with the
NV_image_formats [2] extension.
Cheers,
[1]: https://bugs.freedesktop.org/show_bug.cgi?id=98480
[2]: https://www.khronos.org/registry/gles/extensions/NV/NV_image_formats.txt
Lionel Landwerlin (2):
gen_extensions_
This extensions is written against OpenGL ES 3.1 and 3.10 of the OpenGL ES
Shading Language specification.
Signed-off-by: Lionel Landwerlin
---
generated_tests/gen_extensions_defined.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/generated_tests/gen_extensions_defined.py
b
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