On 04/01/2017 15:48, Stephane Ducasse wrote:
> Hi
>
> We are organising a lecture where students should
> - learn pharo
> - learn how to communicate with open source community
> - learn how to reverse engineer, fix bugs
> They should work by 3/4.
>
> We are looking for projects that would l
On 7 January 2017 at 13:52, Hilaire wrote:
> Do the students have background on Pharo, if yes what is it?
>
They have at least a semester of Java, but it's their first experience with
Pharo, I believe. Stef will have them spend the first 3-4 fridays learning
and going through the books and MOOC.
On 6 January 2017 at 21:04, Hilaire wrote:
> How should I understand 12 * 4 hours?
> 12 hours by student in a team of four?
>
Ten weeks with 4 dedicated hours every friday afternoon, in groups of 3 to 5
--
Damien Pollet
type less, do more [ | ] http://people.untyped.org/damien.pollet
Hi Stef,
Here is the Roassal part:
Webpages:
http://agilevisualization.com
http://moosetechnology.org
Mailing-list:
https://www.list.inf.unibe.ch/listinfo/moose-dev
Bug tracker:
https://github.com/moosetechnology/Moose/issues
Cheers,
Alexandre
> On Jan 4, 20
What do you think about Iceberg?
2017-01-04 15:48 GMT+01:00 Stephane Ducasse :
> Hi
>
> We are organising a lecture where students should
> - learn pharo
> - learn how to communicate with open source community
> - learn how to reverse engineer, fix bugs
> They should work by 3/4.
>
> We are l
On Thu, 05 Jan 2017 10:50:58 +0100, Hilaire wrote:
Hi,
You desscribed a bit the students, I have few more questions :
What is the background of the students regarding computer science?
L3 student (third year)
How many hours are they supposed to dedicate to the project?
1
Perhaps the most important is that the project has maintainers who can be
reasonably reactive (so that the students can at least interact and get
feedback on a weekly basis). If you can identify beginner-friendly issues
and tasks, that would be great too.
On 4 January 2017 at 16:41, Serge Stinckwi
PolyMath issues are here:
https://github.com/PolyMathOrg/PolyMath/issues
On Wed, Jan 4, 2017 at 3:48 PM, Stephane Ducasse
wrote:
> Hi
>
> We are organising a lecture where students should
> - learn pharo
> - learn how to communicate with open source community
> - learn how to reverse engineer,
My project may be too advanced for a student but if students are interested
in Game Development and Unreal , it can a very fun experience for them.
I am in a process of constructing a Unreal API for Pharo.
What students can learn
1) How to combine Pharo with C++
2) How to use Unreal
3) How to us