no problem, you give me a stable implementation and foremost documentation
( I love documentation , I am a huge fan) and I will give you a theme
builder and designer in a year for spec. Unless someone else beat me to it.
This is after all the central focus of my project.
On Wed, Nov 13, 2013 at 1
wow it works, thank you , thank you, this is exactly what i was asking for.
I tried on windows and it did not work, maybe I was doing it the wrong way,
I will try again tomorrow but in macos it works like a charm. This makes
my life much easier. I was able to even put a transcript inside, awesome
On 12 Nov 2013, at 23:37, kilon alios wrote:
> Thank you for the wishes. I would not even dream to start something like that
> if Pharo did not already offer so many awesome libraries and tools.
>
> Ah thats very good news indeed , I did not know you were so much close to
> finalizing at leas
Thank you for the wishes. I would not even dream to start something like
that if Pharo did not already offer so many awesome libraries and tools.
Ah thats very good news indeed , I did not know you were so much close to
finalizing at least the core of spec. Documentation is something I am
already
On 12 Nov 2013, at 23:07, kilon alios wrote:
> Currently I am working on Hyperion a vector graphics editor with similar
> goals to inkscape and gimp . The second step will be to use Hyperion as a GUI
> designer, not just to drag and drop ready made widgets but to design from
> scratch new ones
Currently I am working on Hyperion a vector graphics editor with similar
goals to inkscape and gimp . The second step will be to use Hyperion as a
GUI designer, not just to drag and drop ready made widgets but to design
from scratch new ones. The third step is to create a GUI api so that those
widg
What is exactly your goal ? :)
Ben
On 12 Nov 2013, at 20:46, kilon alios wrote:
> yeah morphic is quite messy , but hey it works
>
> Thank you for your effort to bring us a better , cleaner and simpler GUI API.
> You have my support. I am actually thinking about implementing my own GUI API
yeah morphic is quite messy , but hey it works
Thank you for your effort to bring us a better , cleaner and simpler GUI
API. You have my support. I am actually thinking about implementing my own
GUI API and I was wondering if I should base it on spec or not. My main
focus is custom look guis. But
On 12 Nov 2013, at 19:53, kilon alios wrote:
> hahahaha nicely played man , nicely played :D
>
> of course I will , but so you know, I dont pay overtime ... now I think about
> it, I dont pay at all, but thats another matter .
>
> I would love to see tab in Nautilus , they will definitely so
hahahaha nicely played man , nicely played :D
of course I will , but so you know, I dont pay overtime ... now I think
about it, I dont pay at all, but thats another matter .
I would love to see tab in Nautilus , they will definitely sort the windows
mess. At least partly.
On Tue, Nov 12, 2013 a
The easier way is to wait for me to finish the new Nautilus with tabs in it :P
Ben
On 12 Nov 2013, at 17:50, kilon alios wrote:
> I see in the top right side dropdown menu that there is an option to create a
> window goup which basically add the current instance of Nautilus in a tab but
> I d
I see in the top right side dropdown menu that there is an option to create
a window goup which basically add the current instance of Nautilus in a tab
but I dont know hot to add other tabs to it. It would be cool to have
multiple tabs for each class selection and not to have to open a new window
f
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