On Sep 5, 2013, at 4:33 PM, Маркіян Різун wrote:
> First, samegame board than I'll deal wwith laser game problem)
> Ok?
Yes :)
>
>
> 2013/9/5 Stéphane Ducasse
> mark I suggest that you have a look at Miner or same game and see how a board
> is built
>
> Stef
>
>
>
> On Sep 5, 2013, at
First, samegame board than I'll deal wwith laser game problem)
Ok?
2013/9/5 Stéphane Ducasse
> mark I suggest that you have a look at Miner or same game and see how a
> board is built
>
> Stef
>
>
>
> On Sep 5, 2013, at 9:55 AM, Маркіян Різун wrote:
>
> Or maybe I should write it from the begi
mark I suggest that you have a look at Miner or same game and see how a board
is built
Stef
On Sep 5, 2013, at 9:55 AM, Маркіян Різун wrote:
> Or maybe I should write it from the beginnig.
>
>
> 2013/9/5 Маркіян Різун
> I guess Marcus is right, the best option is to rewrite some (big) part
Le 05/09/2013 09:27, Маркіян Різун a écrit :
> Used RectangleMorph, still doesn't work. Obviously, it's because of some
> methods of SketchMorph that are used.
>
A Rectangle morph should do the job.
What are these methods? I suspect it should not be a big deal.
You may want to use two images side
Or maybe I should write it from the beginnig.
2013/9/5 Маркіян Різун
> I guess Marcus is right, the best option is to rewrite some (big) parts of
> code.
>
>
> 2013/9/5 Yuriy Tymchuk
>
>> You can explore what methods are needed and how they are implemented in
>> Squeak
>>
>> uko
>>
>>
>>
>> On
I guess Marcus is right, the best option is to rewrite some (big) parts of
code.
2013/9/5 Yuriy Tymchuk
> You can explore what methods are needed and how they are implemented in
> Squeak
>
> uko
>
>
>
> On 5 вер. 2013, at 10:27, Маркіян Різун wrote:
>
> Used RectangleMorph, still doesn't work.
You can explore what methods are needed and how they are implemented in Squeak
uko
On 5 вер. 2013, at 10:27, Маркіян Різун wrote:
> Used RectangleMorph, still doesn't work. Obviously, it's because of some
> methods of SketchMorph that are used.
>
>
> 2013/9/5 Stéphane Ducasse
> I should lo
On Sep 5, 2013, at 9:27 AM, Маркіян Різун wrote:
> Used RectangleMorph, still doesn't work. Obviously, it's because of some
> methods of SketchMorph that are used.
>
I have the feeling that the code is just too tied to an old version of Squeak.
Getting it to work will be more a rewrite, not
Used RectangleMorph, still doesn't work. Obviously, it's because of some
methods of SketchMorph that are used.
2013/9/5 Stéphane Ducasse
> I should look at the tutorial because it looks really strange to me to use
> a sketchMorph for a board game.
>
> On Sep 4, 2013, at 11:09 AM, Маркіян Різун