mark I suggest that you have a look at Miner or same game and see how a board is built
Stef On Sep 5, 2013, at 9:55 AM, Маркіян Різун <mri...@gmail.com> wrote: > Or maybe I should write it from the beginnig. > > > 2013/9/5 Маркіян Різун <mri...@gmail.com> > I guess Marcus is right, the best option is to rewrite some (big) parts of > code. > > > 2013/9/5 Yuriy Tymchuk <yuriy.tymc...@me.com> > You can explore what methods are needed and how they are implemented in Squeak > > uko > > > > On 5 вер. 2013, at 10:27, Маркіян Різун <mri...@gmail.com> wrote: > >> Used RectangleMorph, still doesn't work. Obviously, it's because of some >> methods of SketchMorph that are used. >> >> >> 2013/9/5 Stéphane Ducasse <stephane.duca...@inria.fr> >> I should look at the tutorial because it looks really strange to me to use a >> sketchMorph for a board game. >> >> On Sep 4, 2013, at 11:09 AM, Маркіян Різун <mri...@gmail.com> wrote: >> >>> I thought about that:) SketchMorph is used to create game board, so I need >>> it. >>> Can I use some other Morph? >>> >>> Mark >>> >>> >>> 2013/9/3 Stéphane Ducasse <stephane.duca...@inria.fr> >>> >>> On Sep 3, 2013, at 12:07 PM, Маркіян Різун <mri...@gmail.com> wrote: >>> >>>> I was dealing with laser game on pharo and found two problems. >>>> 1. LedMorph is missing but it's ok, I downloaded it (Morphic Extras). >>> >>> you cn find it under my repository on Smalltalkhub >>> >>>> 2.SketchMorph is missing too, and I have some difficulties with it. When >>>> trying to load it (Morphic Basic) with Monticello browser an error occurs. >>>> Any ideas? >>> >>> Remove reference to SketchMorph. >>> >>> Stef >>> >>>> >>>> >>>> 2013/9/2 Маркіян Різун <mri...@gmail.com> >>>> Thanks) >>>> >>>> >>>> 2013/9/2 Stéphane Ducasse <stephane.duca...@inria.fr> >>>> >>>> On Sep 2, 2013, at 2:05 PM, Yuriy Tymchuk <yuriy.tymc...@me.com> wrote: >>>> >>>>> Hi, >>>>> >>>>> yes it can. This is where your adventure begins :) >>>>> >>>>> Also I think that I may be easier to follow the tutorial step by step >>>>> with Pharo. Then you'll solve problems just when they appear and not end >>>>> up with a tons of unknown stuff. >>>> >>>> ;) >>>> >>>>> >>>>> Uko >>>>> >>>>> >>>>> On 2 вер. 2013, at 15:02, Маркіян Різун <mri...@gmail.com> wrote: >>>>> >>>>>> As was suggested above I tried to load Laser Game on Pharo 2.0 and it >>>>>> didn't work. >>>>>> Can this problem be solved? >>>>>> >>>>>> >>>>>> 2013/8/16 Stéphane Ducasse <stephane.duca...@inria.fr> >>>>>> >>>>>> On Aug 16, 2013, at 11:11 AM, Маркіян Різун <mri...@gmail.com> wrote: >>>>>> >>>>>>> Hi, everyone! >>>>>>> I have been working on a tutorial 'how to make a game using smalltalk' >>>>>>> and developed this game ( Laser Game ) on Squeak, as it is an example >>>>>>> of development on Squeak. I'm learning, so it's a great experience for >>>>>>> me. Laser Game is my first game and it's not complicated, but for me it >>>>>>> took long time to make. >>>>>>> Links: >>>>>>> 1. http://squeak.preeminent.org/tut2007/html/ - website of tutorial >>>>>>> 2. http://smalltalkhub.com/#!/~MarkRizun/LaserGame/source - Laser Game >>>>>>> Comments are welcome:) >>>>>> >>>>>> I thought that you were doing it on Pharo. >>>>>> It would be good to have it on pharo and to know what are the changes at >>>>>> the morphic level. >>>>>>> Mark >>>>>>> >>>>>>> >>>>>> >>>>>> >>>>> >>>> >>>> >>>> >>> >>> >> >> > > >