Re: Problems building for IOS and linking to libssh2

2019-05-08 Thread Teja Prabhu
https://stackoverflow.com/questions/6429494/undefined-symbols-for-architecture-armv7 Look at common cause 3 in the first answer. These are the undefined symbols: "_ENGINE_load_builtin_engines", referenced from: _libssh2_init in global.c.o __libssh2_init_if_needed in global.c.o

Problems building for IOS and linking to libssh2

2019-05-08 Thread rollas...@gmail.com
Hello. I have built libssh2 with openssl in windows (MVC 2017), linux (GCC >6), mac (clang 8 - 10), android (NDK19 / API 21-24 / clang) successfully. Now I am stuck trying to build it for iOS. The error I get is about an undefined symbol as folows ld: warning: -headerpad_max_install_names is