It depends on the mesh. The example given of around 6k tris is what I'd
consider to be the max for a whole avatar mesh - including a few basic
attachments. A shirt mesh would be a whole lot less.
I'd recommend taking some courses, or at least hunting around on the 'net
for info, on how to create
On Thu, Jan 26, 2012 at 10:44 AM, Stickman wrote:
> Robert,
>
> You know, I don't even know what mailing list this should go to. I
> don't think there is a "general creators mailing list" for SL. Just
> scripting.
>
the lack of a decent list for this is why i punted to the developers
general list
Robert,
You know, I don't even know what mailing list this should go to. I
don't think there is a "general creators mailing list" for SL. Just
scripting.
> Okay first off let me say that the documents on Mesh Avatars (unless
> they have been updated in the last week of so) are either outdated or