>
>
>
> --
>
> *From:* opensource-dev-boun...@lists.secondlife.com [mailto:
> opensource-dev-boun...@lists.secondlife.com] *On Behalf Of *Patnad Babii
> *Sent:* Saturday, September 11, 2010 12:18 PM
> *To:* opensource-dev@lists.secondlife.
t lots that can be done.
M.
_
From: opensource-dev-boun...@lists.secondlife.com
[mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of Patnad
Babii
Sent: Saturday, September 11, 2010 12:18 PM
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] The Plan for Snowgl
willing enought they could even try the building tutorial were they are shown
the first steps of building.
From: dilly dobbs
Sent: Saturday, September 11, 2010 11:22 AM
To: Tateru Nino
Cc: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] The Plan for Snowglobe
Ok if its not
On Sat, 2010-09-11 at 17:39 +0200, Michael Schlenker wrote:
> Am 11.09.2010 um 17:31 schrieb Zi Ree:
>
> > Am Samstag 11 September 2010 17:22:33 schrieb dilly dobbs:
> >
> >> it more like a game with a limited number of opening/learning the interface
> >> 'quests' so to speak. There has to be so
Am 11.09.2010 um 17:31 schrieb Zi Ree:
> Am Samstag 11 September 2010 17:22:33 schrieb dilly dobbs:
>
>> it more like a game with a limited number of opening/learning the interface
>> 'quests' so to speak. There has to be some way to keep all of the sign
>> ups.
>
> The old orientation islands
Agreed but it was never built into the viewer and we kept them on the noob
island and well as we all know it was just a bunch of BS truly. and was
really no help at all. There has to be some way to accomplish this in
a intelligent manner that makes it more like an MMo intro.
I love deadlines. I
Am Samstag 11 September 2010 17:22:33 schrieb dilly dobbs:
> it more like a game with a limited number of opening/learning the interface
> 'quests' so to speak. There has to be some way to keep all of the sign
> ups.
The old orientation islands had all this. It never really worked out.
Zi
_
Ok if its not the interface that is the issue, then i have an other idea
also, after speaking to a lot of mmo players they are lost when it comes to
second life. Why not have some "quests" to start the game for them. For
instance learn to tp to this location to get clothes and put them on. Make
On 11/09/2010 11:33 PM, Mike Dickson wrote:
>On 09/11/2010 08:03 AM, Tateru Nino wrote:
>> On 11/09/2010 10:25 AM, dilly dobbs wrote:
>>> Fair enough, but the simple fact is that the interface needs to be
>>> changed so that they can reclaim more of the sign ups to the grid. The
>>> last numb
Am 11.09.2010 14:03, schrieb Tateru Nino:
> I'm afraid that figure is no better than flipping a coin. The fact is
> none of us has any trustworthy figures on why most of the 9000-13000
> new signups each day don't log in the first time, or don't stay.
How many of those are scripted bots, or ju
33 AM
To: opensource-dev@lists.secondlife.com
Subject: Re: [opensource-dev] The Plan for Snowglobe
On 09/11/2010 08:03 AM, Tateru Nino wrote:
>
> On 11/09/2010 10:25 AM, dilly dobbs wrote:
>> Fair enough, but the simple fact is that the interface needs to be
>> changed so that t
On 09/11/2010 08:03 AM, Tateru Nino wrote:
>
> On 11/09/2010 10:25 AM, dilly dobbs wrote:
>> Fair enough, but the simple fact is that the interface needs to be
>> changed so that they can reclaim more of the sign ups to the grid. The
>> last numbers i have read on the learning curve is something
On 11/09/2010 10:25 AM, dilly dobbs wrote:
> Fair enough, but the simple fact is that the interface needs to be
> changed so that they can reclaim more of the sign ups to the grid. The
> last numbers i have read on the learning curve is something like 70%
> of the users that sign up leave beca
On 9/10/2010 17:30, Henri Beauchamp wrote:
> ROFLOL
>
> You are kidding, aren't you ?... If not, then please try using a good
> TPV and see how many times it crashes in a week... 0 for the Cool VL
> Viewer (and I'm using it every day). Fact is that TPVs got fixes that
> v1.23.5 doesn't have
Fair enough, but the simple fact is that the interface needs to be changed
so that they can reclaim more of the sign ups to the grid. The last numbers
i have read on the learning curve is something like 70% of the users that
sign up leave because they have troubles with the interface. And we must
On Fri, 10 Sep 2010 18:27:32 -0500, dilly dobbs wrote:
> I would like to know 2 things, as an observer. You continue to make
> statements like 'TPV developers' as if you speak for them all.
>
> Secondly, I distinctly remember you saying goodbye to us all, Is this your
> Hi im back statement?
>
Understand that since the Emerald fiasco, many viewer developers who
have since "retired" are coming back either via user pressure or to take
advantage of the power vacuum. I personally just finished fixing up
Luna for messing about in InWorldz. Their developers seemed interested
in my Lua e
I would like to know 2 things, as an observer. You continue to make
statements like 'TPV developers' as if you speak for them all.
Secondly, I distinctly remember you saying goodbye to us all, Is this your
Hi im back statement?
This isn't meant to be offensive im just trying to understand where
On Fri, 10 Sep 2010 12:22:25 -0400, Oz Linden (Scott Lawrence) wrote:
> On 2010-09-09 7:15, Aidan Thornton wrote:
> > On 9/8/10, Oz Linden (Scott Lawrence) wrote:
> >> * Take down the Snowglobe subversion repository
> > That's going to be kinda obnoxious, because it means non-Linden La
On 2010-09-10 14:30, Daniel Smith wrote:
On Fri, Sep 10, 2010 at 9:22 AM, Oz Linden (Scott Lawrence)
mailto:o...@lindenlab.com>> wrote:
Eventually (and there is _no_ plan for when this will be - certainly
longer than 3 months), it will no longer be possible for us to
continue
On Fri, Sep 10, 2010 at 9:22 AM, Oz Linden (Scott Lawrence) <
o...@lindenlab.com> wrote:
>
> Eventually (and there is _no_ plan for when this will be - certainly
> longer than 3 months), it will no longer be possible for us to continue
> to support viewers based on the 1.x code base (including our
On 2010-09-09 7:15, Aidan Thornton wrote:
> On 9/8/10, Oz Linden (Scott Lawrence) wrote:
>> * Remove viewer-external from hg.secondlife.com
> Am I right in thinking there's no revision history in here that isn't
> available in more useful and fine-grained form in viewer-external?
That
On 9/8/10, Oz Linden (Scott Lawrence) wrote:
> * Remove viewer-external from hg.secondlife.com
Am I right in thinking there's no revision history in here that isn't
available in more useful and fine-grained form in viewer-external?
> * Take down the Snowglobe subversion repositor
On 08.09.2010 16:50, Oz Linden (Scott Lawrence) wrote:
> The expectation is that the Development builds will be pretty stable.
Needs some polishment before that. The DEV builds crash every now and then,
with not much in the log and a created dump file of 0 bytes.
If you have an idea how I can g
On 2010-09-08 10:35, Mike Dickson wrote:
>On 09/08/2010 10:04 AM, Oz Linden (Scott Lawrence) wrote:
>> On 2010-09-08 9:43, Ponzu wrote:
>>> Will there be a "snowstorm" viewer?
>> Not by that name - there is a 'Development' viewer (available both from
>> the wiki and the secondlife.com dow
On 09/08/2010 10:04 AM, Oz Linden (Scott Lawrence) wrote:
>On 2010-09-08 9:43, Ponzu wrote:
>> Will there be a "snowstorm" viewer?
> Not by that name - there is a 'Development' viewer (available both from
> the wiki and the secondlife.com download page) that is the current
> viewer-developmen
On 2010-09-08 9:43, Ponzu wrote:
> Will there be a "snowstorm" viewer?
Not by that name - there is a 'Development' viewer (available both from
the wiki and the secondlife.com download page) that is the current
viewer-development build.
See https://wiki.secondlife.com/wiki/Viewer_Types
_
Will there be a "snowstorm" viewer?
>From an end-user standpoint, it might be helpful if there are simply
named viewers to decide between.
V2
V2 beta
V1.23
Snowsglobe (as long as 1.23 is supported)
Snowstorm (or is that the same as V2 Beta?)
___
Policie
The Snowglobe project has served a very useful purpose, but as I said
when we launched Project Snowstorm, we need to be clear that our open
source efforts are focused there. We're making very good progress
importing the features and fixes from Snowglobe into the
viewer-development repository,
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