Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-24 Thread Lance Corrimal
Am Mittwoch, 24. Februar 2010 10:06:20 schrieb Robin Cornelius: > Merov had to get at least a working viewer and code out the door This might not apply to "snowglobe 2.0" at all, havent built yet... but "SecondLife 2.0" is hardly working. I'm stuck in cloud mode, appearance won't load. Doesn't ma

Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-24 Thread Robin Cornelius
On Wed, Feb 24, 2010 at 2:19 AM, Trilo Byte wrote: > Awesome to see something posted so quickly (though huge shame that testing > resources like this group and BSI weren't utilized). > Can't help but notice we've lost some functionality from Snowglobe 1.3 > namely the drop down to choose the u

Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-23 Thread Philippe (Merov) Bossut
On Tue, Feb 23, 2010 at 6:19 PM, Trilo Byte wrote: > Awesome to see something posted so quickly (though huge shame that testing > resources like this group and BSI weren't utilized). > > Can't help but notice we've lost some functionality from Snowglobe 1.3 > namely the drop down to choose th

Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-23 Thread Trilo Byte
Awesome to see something posted so quickly (though huge shame that testing resources like this group and BSI weren't utilized). Can't help but notice we've lost some functionality from Snowglobe 1.3 namely the drop down to choose the user name on login, and panning around the mini-map. Wha

Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-23 Thread Mike Monkowski
Howard Look wrote: > from here. But I want to reiterate: *We are committed to open source and > to supporting the open development community.* We embrace the notion > that this community develops viewers that serve the needs of a wide > range of Residents while we pursue a broader consumer marke

[opensource-dev] Snowglobe 2 and Open Source

2010-02-23 Thread Howard Look
Hi Open Source devs, As you probably saw, we just launched Viewer 2 to public Beta. We've been dark for a long time, but it is for good reason: We needed to do a total overhaul of our user experience and that's not something best done by a large group. Honestly, there are times when we had an a