Re: [opensource-dev] Mesh upload bug

2015-12-15 Thread Ardy Lay
Is this similar to how the viewer and the simulator disagree about prim order in a linkset? On 12/15/2015 8:03 PM, Casper Warden wrote: > Hello everyone > > I'm writing about a very strange bug that appears to have introduced > itself into the codebase at some point, concerning materials getting

[opensource-dev] Mesh upload bug

2015-12-15 Thread Casper Warden
Hello everyone I'm writing about a very strange bug that appears to have introduced itself into the codebase at some point, concerning materials getting confused upon mesh upload. What happens is a .dae is uploaded with multiple materials. While the viewer recognises that there are multiple m