Henri, thank you for the detailed response. I suspected the protocol was
defined that way: attempting to make the viewer responsible for managing
the server's database. Bad design, but typical of early LL when everything
was a single project and there was no separation between the client and
serve
On Mon, 5 Oct 2015 17:33:03 +0200, Latif Khalifa wrote:
> AISv3 is new.
I backported it to the Cool VL Viewer back on 2014-03-15... Not *that*
new any more.
> There is no "upstream" to port from (like viewer devs do). Also this
> restriction is on one grid only. Join #opensim-dev on freenode if
On Mon, Oct 5, 2015 at 4:59 PM, Henri Beauchamp > So, instead of
securing the communications (simply check that the user
> is actually logged into the requesting sim, or use AISv3 instead of
> UDP messages), you prefer breaking a protocol (not even documenting
> the change anywhere, and not warning
It also points out why HyperGrid, for all the "Hype" it receives is
fundamentally busted.
It fails to deal with trust relationships between services and
partitioning of responsibility in any kind of sensible way. Its really
assuming a "friendly" environment for a protocol that is meant to work
On Mon, 5 Oct 2015 16:52:05 +0200, Latif Khalifa wrote:
> It's not nonsense, it's a security measure. In SL sims are trusted so
> they proxy all the communication from the viewer to the central
> services such as inventory and assets. On OSGrid anyone can attach
> their own sim. This sim could tel
On Mon, Oct 5, 2015 at 10:40 AM, Henri Beauchamp
> I don't know what you are trying to debug, but just in case, be aware
> that at least one such "derivatives", in use on OSGrid, does not obey
> the purge trash messages sent by the viewer (it looks like the trash
> gets emptied, but on relog, the p
On Sun, 4 Oct 2015 21:50:39 -0700, Ricky wrote:
> Just a quickie, trying to avoid digging through the viewer code myself to
> be sure:
> When a folder that is in the trash is purged, what calls to the server does
> the client make?
>
> I'm debugging an OpenSim derivative,
I don't know what you a
Just a quickie, trying to avoid digging through the viewer code myself to
be sure:
When a folder that is in the trash is purged, what calls to the server does
the client make?
I'm debugging an OpenSim derivative, and just noticed that it seems that
there's a difference in the calls when the folder