Re: [opensource-dev] Cocoa Project Viewer

2013-02-25 Thread Jonathan Goodman
Regarding where to post bugs. Post them under BUG on JIRA. Please include either "Project Cocoa" or "Cocoa Project Viewer" somewhere in the report to make it easier for me to track down any but reports specifically with this viewer. > You need to allow for fixed screen decorations: Window tit

Re: [opensource-dev] Cocoa Project Viewer

2013-02-25 Thread Jonathan Welch
Some time ago LL went through a phase of restricting how small the viewer window could be made, which turned out to be something of a mistake. For example, I sometimes need to run my viewer at less than full screen on my 1024x768 scrreen -- I want to expose part of the desktop while monitoring for

Re: [opensource-dev] Cocoa Project Viewer

2013-02-24 Thread Geenz Spad
The minimum size for the window (as defined in SecondLife.xib) is 1024x768. This is largely to prevent any odd cases where UI elements end up getting clipped by the window inadvertently (though this is largely only a problem with the width of the window, not the height). I'll see about making the

[opensource-dev] Cocoa Project Viewer

2013-02-24 Thread Argent Stonecutter
Where should I report bugs in the Cocoa Project Viewer? On a MBP running Snow Leopard with an 800 pixel high display, the window is taller than the screen and can't be shrunk, even by editing the NS window size settings in the .plist file. This makes it unusable on that laptop. Other than that,