Re: [opensource-dev] Version Numbering

2011-08-11 Thread leliel
On Thu, Aug 11, 2011 at 12:43 PM, Kadah wrote: >> (4) Deferred render pipeline with projected lighting > Was mostly there in 2.7. Deferred rendering has been around since the 1.20 viewer, projected lights were added in 2.0. The only thing 2.7 did was put the options in the preferences floater. __

Re: [opensource-dev] autobuild & VS 2010 support merged to viewer-development

2011-04-02 Thread leliel
On Sat, Apr 2, 2011 at 8:17 PM, Oz Linden (Scott Lawrence) wrote: > As much as I want everyone to be able to build this new version (and as > I said, we'll be making that easier for open developers shortly), I'd > love to see some reports that people are just downloading the > Development viewer a

[opensource-dev] Media plugin is completely broken on Linux in the Autobuild branch

2011-03-30 Thread leliel
Commit 284e995627ed on viewer-autobuild2010 reverted the linux libqtwebkit to version 4.6 which has completely broken everything, even the side bar doesn't work. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/Op

Re: [opensource-dev] Linux build without the pausing behaviour

2011-03-28 Thread leliel
On Mon, Mar 28, 2011 at 9:16 AM, Mike Chase wrote: > On 03/28/2011 10:53 AM, leliel wrote: >> >> On Mon, Mar 28, 2011 at 7:50 AM, Francesco Rabbi  wrote: >>> >>> Il giorno 28/mar/2011, alle ore 16:41, Mike Chase >>>  ha scritto: >>> >>&

Re: [opensource-dev] Linux build without the pausing behaviour

2011-03-28 Thread leliel
On Mon, Mar 28, 2011 at 8:59 AM, Opensource Obscure wrote: > QA department apart, I / we should have done more testing. > I think I remember I had seen this, but I didn't bother to properly > investigate it / compare to other releases / file a report. It was first reported on December 22, the sam

Re: [opensource-dev] Linux build without the pausing behaviour

2011-03-28 Thread leliel
On Mon, Mar 28, 2011 at 7:50 AM, Francesco Rabbi wrote: > Il giorno 28/mar/2011, alle ore 16:41, Mike Chase > ha scritto: > >> Is there a Linux build of V2 of any version that doesnt exhibit the >> annoying multi-second pauses that freeze the UI?  I find myself without >> any useable V2 viewer at

Re: [opensource-dev] Is 'STANDALONE' confusing?

2011-02-23 Thread leliel
On Tue, Feb 22, 2011 at 6:56 PM, Oz Linden (Scott Lawrence) wrote: > The real distinction, I think, is whether or not you are using > _installed_ libraries.  Normally, the viewer build has only minimal > reliance on the libs that are installed on the system itself In other words the viewer is nor

Re: [opensource-dev] Slowdowns with Viewer 2.5.x for Linux (getting too many data?)

2011-02-12 Thread leliel
If the viewer freezes for a few seconds ever time it loads a texture then it's probably STORM-809. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep un

Re: [opensource-dev] A weird bug when moving the avatar

2011-01-03 Thread leliel
On Mon, Jan 3, 2011 at 3:06 AM, Opensource Obscure wrote: > I saw something similar with recent development viewer builds on Linux. > > It makes the viewer unusable to me (it actually freezes for a few seconds > here, not just slow down). That sounds more like STORM-809. _

Re: [opensource-dev] (CTS-315) march choice for 64bit builds

2010-10-23 Thread leliel
On Sat, Oct 23, 2010 at 3:44 AM, Altair Sythos wrote: > On Sat, 23 Oct 2010 03:19:24 -0700 > leliel wrote: > > >> >> > the other (imho better) way to select right march/mtune is use >> > "generic" and declare *all* parameters, sort of: >&g

Re: [opensource-dev] (CTS-315) march choice for 64bit builds

2010-10-23 Thread leliel
On Sat, Oct 23, 2010 at 3:08 AM, Altair Sythos wrote: > On Sat, 23 Oct 2010 03:08:26 +0200 > Boroondas Gupte wrote: > >>  Because SSE2 is now required anyway, -march=pentium4 is now passed >> for building lindenlab/mesh-development. Of course, this doesn't work >> for 64bit builds. (See CTS-315 >

Re: [opensource-dev] (CTS-315) march choice for 64bit builds

2010-10-22 Thread leliel
On Fri, Oct 22, 2010 at 6:08 PM, Boroondas Gupte wrote: > Because SSE2 is now required anyway, -march=pentium4 is now passed for > building lindenlab/mesh-development. Of course, this doesn't work for 64bit > builds. (See CTS-315.) What should march be set to for 64bit buids, if > anything? It sh

Re: [opensource-dev] Reflections in SL. Re: Project-MESH viewer

2010-10-16 Thread leliel
On Sat, Oct 16, 2010 at 4:45 PM, Oz Linden (Scott Lawrence) wrote: >  On 2010-10-16 19:04, leliel wrote: >> On Sat, Oct 16, 2010 at 3:31 PM, SuezanneC Baskerville >>  wrote: >>> I'd be quite content with mirror surfaces that only, for example, reflected >>>

Re: [opensource-dev] Reflections in SL. Re: Project-MESH viewer

2010-10-16 Thread leliel
On Sat, Oct 16, 2010 at 3:31 PM, SuezanneC Baskerville wrote: > I'd be quite content with mirror surfaces that only, for example, reflected > avatars. > > I think people would enjoy mirrors no matter how much restriction had to be > placed on them to keep them from hogging excess resources. I sup

Re: [opensource-dev] Project-MESH viewer

2010-10-16 Thread leliel
On Sat, Oct 16, 2010 at 12:27 PM, Ann Otoole wrote: > There is no shine at all when lighting/shadows is enabled. Sorry. None > whatsoever. Full shine black is just flat black. Full shine white is just > flat white. Full shine textures are just the textures. It is completely > broken. And this, in

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread leliel
On Fri, Oct 15, 2010 at 6:57 AM, Daniel wrote: >  Apparently you don't chat much, mine is ten times larger over the same > period. I only logged IMs for two years. So my chat.txt file is 15409876 bytes and 265570 lines which gives me an average message size of 58 bytes. The 115 bytes for llsd wo

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread leliel
On Fri, Oct 15, 2010 at 5:29 AM, Carlo Wood wrote: > On Fri, Oct 15, 2010 at 04:47:21AM -0700, leliel wrote: >> On Fri, Oct 15, 2010 at 4:38 AM, Carlo Wood wrote: >> > I was hoping that log files are updated very >> > frequently, so that if I crash I don't los

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread leliel
On Fri, Oct 15, 2010 at 4:53 AM, Stickman wrote: >> It's 115 bytes + display name + message per line. Just where are these >> several megabytes coming from? > > Lack of "append" in LLSD. Sounds a bit extreme to me. The latest Snowstorm build had no trouble appending to the chat.llsd file the Disp

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread leliel
On Fri, Oct 15, 2010 at 4:38 AM, Carlo Wood wrote: > I was hoping that log files are updated very > frequently, so that if I crash I don't lose > text. But writing several megabytes to disk > every line of chat seems unfeasible. It's 115 bytes + display name + message per line. Just where are the

Re: [opensource-dev] O.O Display name code DROP!

2010-10-15 Thread leliel
On Fri, Oct 15, 2010 at 2:04 AM, Lance Corrimal wrote: > Am Freitag, 15. Oktober 2010, 10:00:44 schrieb Rob Nelson: >>   So basically, LL decided to go from simply changing the formatting of >> their logs to (if what I am hearing is correct), of all things, LLSD XML >> notation, possibly the worst

Re: [opensource-dev] Local Lights

2010-10-13 Thread leliel
On Tue, Oct 12, 2010 at 10:21 PM, Ann Otoole wrote: > When is the last time anyone checked on local lights. I recall that 7 limit > was removed a ways back and then during a discussion people were still > saying there was a limit of 7. So I decided to test it. The limit was never raised. The Open

Re: [opensource-dev] Question about LOD debug setting

2010-10-03 Thread leliel
On Sun, Oct 3, 2010 at 10:37 AM, Ponzu wrote: > I picked up a notecard that says to increase RenderVolumeLODFactor to 4.  Is > this reasonable, do you think?  And if so, why not increase the default a > bit (currently seems to be 1.125 It is reasonable, the default setting is a bit low. It varies

Re: [opensource-dev] Running out of file descriptors on Linux+Max / Re: Fix for SH-173

2010-09-25 Thread leliel
On Sat, Sep 25, 2010 at 7:28 AM, Tofu Linden wrote: > Hey, good timing on that question! > I just did a cherrypick for that fix over to viewer-developer so it can > get more exposure/testing, particularly since it affects (and likely > blocks) viewer 2.2.0 also. > It's (re)building as we speak (bu

Re: [opensource-dev] Question about the Too Many Open Files problem

2010-09-19 Thread leliel
I have exactly the same problem, except I'm using linux and my ulimit is 1024. When I have http-textures enabled and I teleport the open files hover around 850-950 with the viewer intermittently running out of file descriptors. This causes about 1/3 of the http connections to time out, presumably w

Re: [opensource-dev] J2C fast decoder

2010-09-13 Thread leliel
On Mon, Sep 13, 2010 at 12:24 AM, Tateru Nino wrote: > Wouldn't we be making a network saving by omitting the discard levels > entirely? Granted, I don't have hard data about that - would the base > texture encoded in a lighter-weight format end up causing less data to > traverse for a given textu

Re: [opensource-dev] J2C fast decoder

2010-09-12 Thread leliel
On Sun, Sep 12, 2010 at 10:40 PM, Tateru Nino wrote: > If we're using HTTP textures, is there actually any need for the JPEG 2000 > format? There is the 500TB asset server full of jpeg2k images. Switching to a new format would be a massive undertaking. > Would it be a huge problem, for example,

Re: [opensource-dev] Retaining Newbies (Was: The Plan for Snowglobe)

2010-09-12 Thread leliel
On Sun, Sep 12, 2010 at 9:01 AM, Lance Corrimal wrote: > Am Sonntag 12 September 2010 schrieb Altair "Sythos" Memo: >> > 1.) My computer can't handle it. (This is, by far, the #1 reason >> > people leave SL after trying it, I'm convinced. Maybe as high as >> > 90%!) >> >> this point have no viewer

Re: [opensource-dev] 1-bit alpha textures

2010-09-12 Thread leliel
On Sun, Sep 12, 2010 at 1:13 AM, Stickman wrote: > I was referring to what's mentioned in this Jira, actually: > http://jira.secondlife.com/browse/VWR-6713 That issue is unresolved. > I'm not seeing any promises in the comments, but I could have sworn it > was supposed to be in viewer 2 somewher

Re: [opensource-dev] Code Review Request: VWR-21253 (Permissions icons in the friends list)

2010-09-06 Thread leliel
On Mon, Sep 6, 2010 at 10:37 AM, Marine Kelley wrote: > Err... color me stupid but... how does one show the friends list in this > style on viewer 2 ? I can detach tabs from the sidebar, but I cannot find a > way to show the permissions matrix. It would be so handy ! Hover the mouse over their na

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread leliel
On Sun, Aug 29, 2010 at 4:25 AM, Argent Stonecutter wrote: > What if the account doesn't own land, or has nothing but the original 512 > square meters in something like a Linden Home? > > That's the majority case. > > An account in that situation is not *in default* when they skip a payment, > b

Re: [opensource-dev] Anti-Aliasing

2010-08-27 Thread leliel
On Fri, Aug 27, 2010 at 12:02 AM, Marine Kelley wrote: > Actually it works, but I believe the RenderUseFBO and RenderDeferred debug > settings must be set right (both FALSE), before seeing some antialiasing. > I'm not really sure how I did it but I did see some AA on the latest 2.x > viewers. AA

Re: [opensource-dev] RenderVolumeLODfactor (branch from Draw Distance)

2010-08-22 Thread leliel
On Sun, Aug 22, 2010 at 3:32 PM, Trilo Byte wrote: >> That's because you're running into RenderMaxNodeSize. > > Thanks, will take a look into that Be careful with that setting. RenderMaxNodeSize specifies the maximum amount of vertex data an object can use in kilobytes, the default on class 2 and

Re: [opensource-dev] RenderVolumeLODfactor (branch from Draw Distance)

2010-08-22 Thread leliel
On Sun, Aug 22, 2010 at 7:48 AM, Trilo Byte wrote: > Actually, it would be nice if RenderVolumeLODfactor could either > persist from one version to the next (instead of getting reset with everey > new version installation), or be set based on GPU detection. Put it in the settings_per_account.xml

Re: [opensource-dev] Draw Distance

2010-08-22 Thread leliel
On Sun, Aug 22, 2010 at 2:36 AM, Robin Cornelius wrote: > > Thats a powerful idea, is there a new feature JIRA for this on the LL > pJIRA currenty? if not could I kindly ask you to create one for it and > post the issue number back here. http://jira.secondlife.com/browse/VWR-20887 > The problem

Re: [opensource-dev] Draw Distance

2010-08-22 Thread leliel
On Sun, Aug 22, 2010 at 12:09 AM, Miro Collas wrote: > > That's what I referring to, the command line commands. VERY handy! And > dd is one I use a great deal. The problem I have with that is that the draw distance is only one of several debug settings that affect performance. I've been running w

Re: [opensource-dev] Draw Distance

2010-08-21 Thread leliel
On Sat, Aug 21, 2010 at 9:36 PM, Miro Collas wrote: > How about bbeing able to just type it in? Why a slider, or mouse wheel, > which is inaccurate? How about being able to type it in chat? Instead of a one off thing just for the draw distance, I'd rather we had a general command input system s