Am 23.08.2010 um 21:39 schrieb Arrehn Oberlander:
> This is just off the top of my head. Many of these depend on user's
> preference for framerate vs scene details at a moment in time, and
> can't be reliably guessed purely from inworld behavior (although there
> are hints, I will grant).
Isn't t
> I like a lot leliel's suggestion about Windlight control
> via commandline, especially because I guess that would
> evolve into gestures = tradeable assets (correct?)
Assuming that everyone using that gesture has the same windlight prefs
installed, probably yes. That's also assuming that the c
This seems like a good moment to mention that Kirstens S20 has had
skinning support in a viewer 2.0 based viewer for some time now :)
The key change is trivial - there is a line in the LL v 2.0 code that
forces any skin choice back to 'defaul' commiting that out and
skinning works as befo
As much as I dislike(d) the ongoing discussion about the TPVP, I DO
love this suggestion
Laughter (and sillyness) is alwa the best answer to any problem -
thanks for suggesting this
Am 12.04.2010 um 21:41 schrieb Morgaine:
A few people have made the rather extraordinary suggestion that the
Am 30.03.2010 um 14:52 schrieb Simon Disk:
> I think I have read a different TPV policy than most people here. I
> do not see how clauses 11 and 12 are being overridden. Both clauses
> stipulate that the GPL cannot be used to violate the law. So when
> you use a TPV and connect to the SL grid
Just as a note here: In Germany for example even if you 'just' publish
a simple webpage/blog, you are required (by law) to state your real
life name and address (Impressum)
This may not be a requirement when you publish content outside of
Germany (it is in many other countries too as I think)
>> I had to reinstall XCode to get the 10.4 OS files but that and
>> changing the
>> gcc to use 4.0 has solved my problem. Snowglobe built fine and is
>> running.
>> Now I have a mountain of code to discover.
YAY Jeff
Actually I can very well build without the 10.4 SDK, I just need to
make
In Viewer 2, llDialog and permission alerts etc are 'hidden' behind
the Notifications... you don't instantly see them, only if you check
your Notifications. In some case that might be 'nice' (Dialog Spam etc)
But when the user clicks on an Object that responds with a Menu of
choices... they
Am 12.03.2010 um 18:48 schrieb Brent Tubbs:
> Ha - I'm not the only one who does this? I'm forever leaving profiles
> open and minimized when checking out places in resis' picks. Half the
> time I find an interesting object during a visit, want to check out
> the creator's picks, and end up adding
Am 12.03.2010 um 18:48 schrieb Matt White:
> While we're discussing the profile window - as someone that roleplays
> extensively in SL, having my real life window right next to my SL
> profile is a total buzzkill. I *WANT* my SL and RL life to be
> separate. I'm not quite sure why there's been such
Jeff,
I've more or less sucessfully built snowglobe 2 on Leopard 10.5
recently, but haven't tried the current latest SVN
One thing I always need to set right after develop.py in XCode is the
'Active SDK' from 10.4 to the only one I have installed, which is 10.5
Also, it seems that it only rea
Am 12.03.2010 um 17:47 schrieb Soft Linden:
> With larger features like mesh coming along, know that you'll be
> signing up for an awfully large chunk of porting work though.
Which is why my feeling is that it makes more sense to add tjhe old UI
to the new viewer.
__
My feeling is that it would make the most sense to add a 'old style
UI' as option to Snowglobe 2, along with the ability to turn off all
unwanted new features (media on prim etc)
-Martin
Am 12.03.2010 um 15:23 schrieb Argent Stonecutter:
> On 2010-03-12, at 07:45, Aleric Inglewood wrote:
>> I
Am 12.03.2010 um 17:30 schrieb Argent Stonecutter:
>> If the viewer 2 would disable media on a prim by default... ut's
>> highly likely that a ton of users would never learn about it. As
>> such I guess 'default on' is the way to go - if you want the feature
>> to be known that is ^^
>
> It could
Am 12.03.2010 um 16:58 schrieb Dickson, Mike (ISS Software):
> the old viewer where it was off and needed to be explicitly enabled.
Well if you are a new user (first login etc) you get the "This oarcel
can.. Do you want to auto play media by default' Dialog. At leastit
ask you once ^^ - if y
I guess it would make sense to handle this similar to the daytime
overrides in the World>Environbment menu. I can set the time to say
'Midnight' and I can also 'Revert to Region Default'
-Martin
Am 12.03.2010 um 16:33 schrieb Lear Cale:
> I think we're arguing over something that's a side eff
> On 2010-03-12, at 08:56, Maggie Leber (sl: Maggie Darwin) wrote:
>> Actually *loading* the music URL *IS* an opt in, thank goodness, in
>> the current production viewer (and the current beta viewer behavior
>> of
>> automatically willy-nilly loading of URLs is a *huge* security issue)
It's an
ce mix of all sorts of
> possibilities, it's flexible enough to satisfy all tastes, or at least
> the most common ones.
>
>
>
>
> On 10/3/2010 18:47, Martin Spernau wrote:
>> Am 10.03.2010 um 22:35 schrieb Tigro Spottystripes:
>>> IMO, windows that are on top
Am 10.03.2010 um 22:35 schrieb Tigro Spottystripes:
> IMO, windows that are on top of the view like a Heads Up Display feel
> more like they're part of the world, like they are in the same place
> as
> i am, while a bar that makes the world view smaller makes it feel like
> the world view is just
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