Re: [opensource-dev] What is the license status of UI sounds ?

2010-11-17 Thread Jacek Antonelli
On Tue, Nov 16, 2010 at 2:17 PM, Oz Linden (Scott Lawrence) wrote: > Don't get me wrong ... I think that Henri posted a very good analysis > and it seems to me that the whole idea is worth looking at more > closely.   My note was intended to answer the immediate question of what > the license on t

[opensource-dev] Off-topic chatter (Was: Display names, again.)

2010-08-20 Thread Jacek Antonelli
On Fri, Aug 20, 2010 at 1:38 AM, Lance Corrimal wrote: > Is it just me or did the lindens stop replying to this topic? They probably stopped replying because nearly all of the chatter about Display Names has been off-topic and inappropriate for this list, and continuing to discuss it here just fu

Re: [opensource-dev] display names = the end of 1.x viewers?

2010-08-17 Thread Jacek Antonelli
On Tue, Aug 17, 2010 at 4:34 PM, Lance Corrimal wrote: > > ... I guess that means the end for logging in with 1.x based viewers, > does it? I'm sure third party viewer developers are capable of backporting something as simple as display names. ;-) (Besides all the points mentioned above about ho

Re: [opensource-dev] Where are the new LSL functions in viewer 2 ?

2010-06-20 Thread Jacek Antonelli
On Sun, Jun 20, 2010 at 1:03 PM, Henri Beauchamp wrote: > Plus, there is still the issue that since the new functions are not yet > implemented in the official viewer, their server side implementation > could change without notice and render our own wiewer-side implementation > deprecated or even

Re: [opensource-dev] Where are the new LSL functions in viewer 2 ?

2010-06-19 Thread Jacek Antonelli
On Sat, Jun 19, 2010 at 11:47 AM, Henri Beauchamp wrote: > I was in the process of creating a patch to backport the new LSL functions > to viewer v1.23, but I noticed that some of these functions, while > already implemented server-side, are not even implemented in viewer 2... > > For example, llG

Re: [opensource-dev] texture problem on avatars

2010-04-21 Thread Jacek Antonelli
We have been seeing exactly the same thing with Imprudence 1.3 recently (which is based on SL 1.23 with some Snowglobe mixed in), also when connected to OpenSim. I'm not sure why it only seems to occur on OpenSim, but I can confirm that it's related to the change in texture channels, as Nyx said. W

Re: [opensource-dev] Soft body physics

2010-04-07 Thread Jacek Antonelli
Personally, I would keep soft body effects as purely client-side eye candy, without any impact on the world, like flexi prims and particles are today. Sending the deformation data from the server to the client, or vice versa, would be very bandwidth intensive, and a huge headache to keep in sync. A

Re: [opensource-dev] Open Development project: extendingavatar wearables

2010-03-26 Thread Jacek Antonelli
On Thu, Mar 25, 2010 at 11:08 AM, Nyx Linden wrote: > > We're trying to make the system as flexible as possible. Think of it > this way: you have a bunch of 'categories' or 'slots' - one for each > type of wearable (pants, shirts, jackets). Inside each category, you can > have multiple items up to

Re: [opensource-dev] left and right arrows change to strafing in mouselook

2010-03-20 Thread Jacek Antonelli
On Sat, Mar 20, 2010 at 2:11 AM, Stickman wrote: > Why not just skip a half-way solution and implement full key mapping? Not to pick on you personally, Stickman, but it peeves me when somebody suggests that someone else should "just" do something that's thousands and thousands of times more diffi

Re: [opensource-dev] llcamera

2010-03-19 Thread Jacek Antonelli
On Fri, Mar 19, 2010 at 8:56 AM, Thomas Schindler wrote: > Hi there, > > I have a question to the llcamera.cpp code. There is a function that > calculates frustum planes. Four variables are existing: top, bottom, left, > right. The bottom is the negative value of top, the same with left and > writ

Re: [opensource-dev] Snowglobe Mecurial Repository

2010-03-19 Thread Jacek Antonelli
On Fri, Mar 19, 2010 at 1:13 PM, Carlo Wood wrote: > Actually, I think I understand why. > > LL is using hg internally, and has been for a while. > They just pushed things out as svn for public access, but that process > caused all the meta data to be lost and had to be done manually, and > theref

Re: [opensource-dev] Off-Topic Emails

2010-03-17 Thread Jacek Antonelli
On Wed, Mar 17, 2010 at 8:13 AM, Jonathan Irvin wrote: > * I'm probably going to get flamed for this * > > Egos aside, folks. > > I rely on the scripting, open-source, and sl-beta mailing lists to interact > with peers on technical topics related to the mailing list I'm subscribed > to.  This is a

Re: [opensource-dev] oh give me a break

2010-03-17 Thread Jacek Antonelli
This thread is approaching 100 emails in size after 3 days, and of those hundred perhaps a dozen have been even vaguely on topic. I would like to gently remind everyone that this mailing list is not an appropriate venue to discuss the merits or nonmerits of DRM. - Jacek ___

Re: [opensource-dev] Fixing the 2.0 chat bar focus problem?

2010-03-17 Thread Jacek Antonelli
On Tue, Mar 16, 2010 at 2:42 PM, Argent Stonecutter wrote: > OK, here's a design problem in the new viewer that maybe can be > figured out here. > >  From the Jira, I missed this response to one of my comments, some > time ago. Apologies, I forgot to "watch" the item: > >  From Q Linden: >> Argent