sl-dev,
On Thu, Jan 26, 2012 at 12:33 PM, Ricky wrote:
> If you want to see how badly the client is currently being tortured by the
> prim attachments a lot of people wear, switch to wireframe mode in the
> viewer: you'll see every tri displayed, and I've seen many avatars almost
> solid with the
It depends on the mesh. The example given of around 6k tris is what I'd
consider to be the max for a whole avatar mesh - including a few basic
attachments. A shirt mesh would be a whole lot less.
I'd recommend taking some courses, or at least hunting around on the 'net
for info, on how to create
On Thu, Jan 26, 2012 at 10:44 AM, Stickman wrote:
> Robert,
>
> You know, I don't even know what mailing list this should go to. I
> don't think there is a "general creators mailing list" for SL. Just
> scripting.
>
the lack of a decent list for this is why i punted to the developers
general list
Robert,
You know, I don't even know what mailing list this should go to. I
don't think there is a "general creators mailing list" for SL. Just
scripting.
> Okay first off let me say that the documents on Mesh Avatars (unless
> they have been updated in the last week of so) are either outdated or
If you have more immediate questions look for help on IRC system
Freenode, channel #opensl
___
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/OpenSource-Dev
Please read the policies before posting to keep unmoderate
Am Donnerstag, 26. Januar 2012, 13:51:30 schrieb Alistair McDonald:
> autobuild configure -c ReleaseOS FMOD=YES
that should read:
autobuild configure -c ReleaseOS -- -DFMOD=TRUE
that should do the trick.
bye,
LC
___
Policies and (un)subscribe inform
On 26/01/2012 13:51, Alistair McDonald wrote:
> Hi all,
>
> I need some help. I am trying to build Viewer 2 from the Mercurial
> repository ( http://hg.secondlife.com/viewer-development) using VS2010,
> and failing to get audio to work in the viewer (except voice). So, no
> effects when flying, c
> autobuild configure -c ReleaseOS FMOD=YES
The only thing I can see at a quick glance that deviates from the
instructions is the above line.
Delete your build directory (build-vc100) and redo the configuration
command with
autobuild configure -c ReleaseOS -- -DLL_TESTS:BOOL=FALSE
-DPACKAGE:BOOL=
Hi all,
I need some help. I am trying to build Viewer 2 from the Mercurial
repository ( http://hg.secondlife.com/viewer-development) using VS2010,
and failing to get audio to work in the viewer (except voice). So, no
effects when flying, clicking menus, etc.
I think the reason is that fmod is