Re: [opensource-dev] minimap broken in 2.3 and above?

2010-12-04 Thread Ricky
I spend most of my time in region-wide sandboxes using whatever version (2.5.0.215253 at the moment) of the developer version is available when I get around to it, and I havent had a problem. However, take it with a grain of salt, as platforms tend to obstruct ground level.. (As they should.) Have

Re: [opensource-dev] Arrow Keys Always Move Me

2010-12-04 Thread Argent Stonecutter
See STORM-560 for more details. On 2010-12-03, at 19:48, Glen Canaday wrote: > Hey, > > I'm a little curious - what's the expected behavior of "Arrow Keys Always > Move > Me"? I was under the impression that this was meant to cause the arrow keys > to > be the only movement keys, freeing up

[opensource-dev] minimap broken in 2.3 and above?

2010-12-04 Thread Lance Corrimal
Hi there, is it just my imagination, or is the minimap majorly broken in any 2.x viewer since 2.3-release? More often than not it simply refuses to load any ground textures, so the minimap looks like you're way out on open water... not useful for sailing at all. Is there already a jira for it

Re: [opensource-dev] Autoupdater Flashback

2010-12-04 Thread Strife Onizuka
While the background updater is new, having an updater is not. In the past all that was required was a request to a URL and it would return to you the latest installer for the grid you specified. Will this old mechanism be phased out? I rather liked the ability to download the recommended client fo

Re: [opensource-dev] Almost certainly not your fault...

2010-12-04 Thread Glen Canaday
On Saturday, December 04, 2010 11:30:55 am Ponzu wrote: > ...but I thought I should at least mention it. > > I have been experimenting with compilers on OS X. GCC 4.2 LLVM. Clang. > Self educational OS X stuff. > > Compile and link seems to work, but starting up Second Life leads to a > kerne

Re: [opensource-dev] Review Request: Modify Viewer to statically link to KDU v6.4.1 if available

2010-12-04 Thread Tateru Nino
Basically, if you build a viewer, you can't include KDU in it, unless you have a license to do so. Assuming that you *do* have a license to do so, you cannot then distribute that viewer to any other person unless it is allowed by that license. Linden Lab doesn't - insofar as I am aware - have

Re: [opensource-dev] Message Reception

2010-12-04 Thread Bunny Halberd
On Sat, Dec 4, 2010 at 12:29 AM, wrote: > one of the reasons i asked the question is that the "remote" idea here is > not real clear. No one on this list can answer that question... it's certainly not about viewer development. This is a question for whatever became of the G-Team (governance tea

Re: [opensource-dev] Arrow Keys Always Move Me

2010-12-04 Thread Ponzu
I believe it is related to chat input. If you are typing chat, do the arrow keys move the cursor or do they move the agent? On Fri, Dec 3, 2010 at 8:48 PM, Glen Canaday wrote: > Hey, > > I'm a little curious - what's the expected behavior of "Arrow Keys Always > Move > Me"? I was under the impr

Re: [opensource-dev] Review Request: Modify Viewer to statically link to KDU v6.4.1 if available

2010-12-04 Thread Ponzu
A question about the static KDU issue. I believe this means that when I do a build on my local machine, I do NOT have a KDU license. Is that true? Or, do I somehow inherit rights from Linden Lab? ponzu ___ Policies and (un)subscribe information availa

[opensource-dev] Almost certainly not your fault...

2010-12-04 Thread Ponzu
...but I thought I should at least mention it. I have been experimenting with compilers on OS X. GCC 4.2 LLVM. Clang. Self educational OS X stuff. Compile and link seems to work, but starting up Second Life leads to a kernel panic. This is the only time I have ever seen OS X panic, so this i

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-12-04 Thread Trilo Byte
Excellent, Merov, thanks! Downloaded the binary and started banging on the Mac client... - Loading textures from inventory is MUCH faster. I pulled dozens of images up in my inventory, and noticed no stalling or delays. - Tested a series of image uploads from JPG, PNG, and TGA sources (includi

Re: [opensource-dev] Message Reception

2010-12-04 Thread Dale Innis
Random thoughts: I'm pretty sure there is no viewer setting to do this (I would imagine that the data isn't even sent to the viewer if you're out of range, so it would require server cooperation to raise the chat-hearing limit, and the server doesn't have such a function afaik). It would be simpl