Random thoughts:

I'm pretty sure there is no viewer setting to do this (I would imagine
that the data isn't even sent to the viewer if you're out of range, so
it would require server cooperation to raise the chat-hearing limit,
and the server doesn't have such a function afaik).

It would be simple enough for security to place little chat-relay
objects around the club, that would listen to open chat and
rebroadcast it using llShout() or llRegionSay() or other applicable
methods on a different channel, and then security could listen to it
with a receiver that listens on that channel.

To avoid ToS violation ("without consent") there should be clearly
visible signage saying "by being in this club you consent to having
security monitor whatever you say in open chat"; I'm not a Linden, but
I would expect that would be sufficient.

If someone's plotting to cause trouble, they'll be doing it in IM
anyway :) and you definitely can't monitor that.  I guess you might be
able to get early warning of trouble if Resi A starts cursing out Resi
B in open chat, out of normal chat distance of security.  Dunno if
that happens often enough to make a system of chat relays and
ToS-covering signage worth the trouble...

-- Dale
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