Random thoughts: I'm pretty sure there is no viewer setting to do this (I would imagine that the data isn't even sent to the viewer if you're out of range, so it would require server cooperation to raise the chat-hearing limit, and the server doesn't have such a function afaik).
It would be simple enough for security to place little chat-relay objects around the club, that would listen to open chat and rebroadcast it using llShout() or llRegionSay() or other applicable methods on a different channel, and then security could listen to it with a receiver that listens on that channel. To avoid ToS violation ("without consent") there should be clearly visible signage saying "by being in this club you consent to having security monitor whatever you say in open chat"; I'm not a Linden, but I would expect that would be sufficient. If someone's plotting to cause trouble, they'll be doing it in IM anyway :) and you definitely can't monitor that. I guess you might be able to get early warning of trouble if Resi A starts cursing out Resi B in open chat, out of normal chat distance of security. Dunno if that happens often enough to make a system of chat relays and ToS-covering signage worth the trouble... -- Dale _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges