Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread WolfPup Lowenhar
I agree with NickP, as it took me over 24hours of some serious compiling time to solve and issue that does not even show up while your compiling the viewer but when you go to run the viewer after a build cycle. I had to completely rebuilt the qtwebkit libs using Visual Studio 2008 so that the manif

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Nicky Perian
Ann, At one point I thought that just skipping 2008 all together would be the way forward since LL doesn't seem inclined to move quickly off the obsolete 2005 anyway. But, I started before 2010 came out and it has been a struggle just to get a good build from 2008. IMO, much of the problems have

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Nicky Fullton
> From: Patnad Babii > Subject: Re: [opensource-dev] Plugins/Modular architecture > To: "OpenSource Mailing List" > Date: Saturday, September 4, 2010, 8:37 PM > most of the games run only in windows > anyways, its 80% of their userbase at > the least. > > Also its not true they can't run on ma

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Daniel Smith
On Sat, Sep 4, 2010 at 1:37 PM, Patnad Babii wrote: > most of the games run only in windows anyways, its 80% of their userbase at > the least. > > Also its not true they can't run on mac and linux as theres mono now that > make it possible. > > > C# would be too slow. It is true that Mono would

[opensource-dev] C# etc (Was: Re: Plugins/Modular architecture)

2010-09-04 Thread Tateru Nino
Can I just jump in here and ask *really* nicely that we don't start in on a "my programming language has a good two inches on your programming language and lasts a good deal longer under hot studio lighting" thread? Because approximately 60 billion postings later, none of us will have actuall

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Patnad Babii
most of the games run only in windows anyways, its 80% of their userbase at the least. Also its not true they can't run on mac and linux as theres mono now that make it possible. -Message d'origine- From: Argent Stonecutter Sent: Saturday, September 04, 2010 3:59 PM To: OpenSource Mail

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Argent Stonecutter
On 2010-09-04, at 14:23, Patnad Babii wrote: > Switch to C# and everything become easier to deploy and use TFS for QA > and saving sources. If you don't mind a 2-5x performance hit on Windows and an elimination of the Linux and Mac clients. ___ Pol

Re: [opensource-dev] opensource-dev Digest, Vol 8, Issue 14

2010-09-04 Thread Hitomi Tiponi
Could I point out that I doubt no-one cares about this except the Lindens - so why has this change been RAISED TO CRITICAL?. I run dev, beta, current, and old versions using different icons and rarely get confused - just why is it so important (nay critical) to have a different coloured menu-

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Patnad Babii
Switch to C# and everything become easier to deploy and use TFS for QA and saving sources. From: Ann Otoole Sent: Saturday, September 04, 2010 3:19 PM To: Nicky Perian ; Brendan Wilson ; OpenSource Mailing List Subject: Re: [opensource-dev] Plugins/Modular architecture you mean like the o

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Ann Otoole
you mean like the obsolete libraries that show up with tp SL viewers? Like the one that dumps a bunch of garbage in the root and then does not uninstall them? And that screws up the system forcing you to have to redu windows updates to overwrite the obsolete libs from 2005? _

Re: [opensource-dev] Display Names open source

2010-09-04 Thread CG Linden
And the latest builds are available via this permalink: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/viewer-identity/latest.html On Fri, Sep 3, 2010 at 4:13 PM, Oz Linden (Scott Lawrence) wrote: > We had some technical difficulties with getting it properly prepared > for pub

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Glen Canaday
On Sat, 2010-09-04 at 17:39 +0100, Talia Tokugawa wrote: > Okay so this plugin talk has got me thinking.. I tend to think > visually and wasn't sure on if this mailing list dealt with images or > not so I just blogged the idea instead. > http://www.talia-tokugawa.co.uk/snowstorm-plugin-concepts-cal

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Nicky Perian
Libraries, Libraries, Libraries and MS redistribution hell. From: Ann Otoole To: Brendan Wilson ; OpenSource Mailing List Sent: Sat, September 4, 2010 12:10:12 PM Subject: Re: [opensource-dev] Plugins/Modular architecture Why would anyone be burning time on

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Ann Otoole
Why would anyone be burning time on VS2008 when VS2010 is the current environment? From: Brendan Wilson To: OpenSource Mailing List Sent: Sat, September 4, 2010 9:00:33 AM Subject: Re: [opensource-dev] Plugins/Modular architecture Not yet they have just s

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Talia Tokugawa
Okay so this plugin talk has got me thinking.. I tend to think visually and wasn't sure on if this mailing list dealt with images or not so I just blogged the idea instead. http://www.talia-tokugawa.co.uk/snowstorm-plugin-concepts-calendar/

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Glen Canaday
On Sat, 2010-09-04 at 13:28 +0100, Talia Tokugawa wrote: > Well this is taking things quite a bit further than I envisioned for > this. What Glen is suggesting here seems more like having stuff like > java and flash installed for a browser. Actually, nowhere near that! That's what people on the li

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Brendan Wilson
Not yet they have just started working on bring it to VS2008 and even doing that is by a lot of effort from the OS community there even a jira on at least bring it to VS2008(vc90) From: opensource-dev-boun...@lists.secondlife.com [mailto:opensource-dev-boun...@lists.secondlife.com] On Behalf Of

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Talia Tokugawa
Well this is taking things quite a bit further than I envisioned for this. What Glen is suggesting here seems more like having stuff like java and flash installed for a browser. Where I was going with this was mainly just with the UI. The UI system code be further cut into pieces which was where I

[opensource-dev] [META] Snowstorm Blog

2010-09-04 Thread Boroondas Gupte
Just a heads-up that Project Snowstorm has a blog now: http://blogs.secondlife.com/community/technology/snowstorm If you have comments that aren't related to the posts there, please remember that we also have a forum: https://blogs.secondlife.com/community/forums/open-source ... and, of course,