Thanks, the thing is
How can i be sure even if a device blocks my ping , it might have policy
blocking ping at it at all.
On Sat, Sep 25, 2010 at 10:18 PM, Robert Bonomi wrote:
> > From nanog-bounces+bonomi=mail.r-bonomi@nanog.org Sat Sep 25
> 21:56:30 2010
> > Date: Sat, 25 Sep 2010 21:57:
> From nanog-bounces+bonomi=mail.r-bonomi@nanog.org Sat Sep 25 21:56:30
> 2010
> Date: Sat, 25 Sep 2010 21:57:53 -0500
> Subject: large icmp packet issue
> From: fedora fedora
> To: nanog@nanog.org
>
> I am having problem getting ping to work to a specific destination host when
> using large
I am having problem getting ping to work to a specific destination host when
using large size icmp packet and i am hoping someone here can offer some
suggestion.
With regular ping, i can ping this remote host without any problem, but if i
crank up the packet size to above 1500 (1500 still works),
Games? Yes a few, but...
Ever seen Skype on an open, non-NAT'ed internet connection? Capture
some netflow on a self-promoted supernode sometime.
Or seen Octoshape in action?
Jeff
On 26 September 2010 00:47, Adrian Chadd wrote:
> I don't recall any protocols being standard.
>
> Plenty of people sell p2p caches but they all work using magic, smoke
> and mirrors.
I had the P4P
(http://en.wikipedia.org/wiki/Proactive_network_Provider_Participation_for_P2P)
pointed out to me
On Sat, Sep 25, 2010, Matthew Walster wrote:
> I once read an article talking about making BitTorrent scalable by
> using anycasted caching services at the ISP's closest POP to the end
> user. Given sufficient traffic on a specified torrent, the caching
> device would build up the file, then distr
t
On 26/09/2010, at 6:43 AM, Matthew Walster wrote:
> On 25 September 2010 21:16, Rodrick Brown wrote:
>> I think most people are aware that the Blizzard "World of WarcCraft" patcher
>> distributes files through Bittorrent,
>
>
>
> I once read an article talking about making BitTorrent scala
> From nanog-bounces+bonomi=mail.r-bonomi@nanog.org Sat Sep 25 17:00:42
> 2010
> Date: Sun, 26 Sep 2010 00:01:38 +0200
> From: Jeroen Massar
> To: valdis.kletni...@vt.edu
> Subject: Re: Online games stealing your bandwidth
> Cc: NANOG
>
> On 2010-09-25 23:53, valdis.kletni...@vt.edu wrote:
On Sat, Sep 25, 2010 at 09:56:15PM +, khatfi...@socllc.net wrote:
> Speaking to your example with Blizzard:
It was not my example, I do not play Blizzard games.
> The Blizzard downloader does provide an option to disable P2P
> transfers which then downloads direct via http from Blizzard.
Th
On 2010-09-25 23:53, valdis.kletni...@vt.edu wrote:
> On Sat, 25 Sep 2010 21:43:25 BST, Matthew Walster said:
>
>> Was anything ever standardised in that field? I imagine with much of
>> P2P traffic being (how shall I put this...) less than legal, it's of
>> questionable legality and the ISPs woul
Speaking to your example with Blizzard:
The Blizzard downloader does provide an option to disable P2P transfers which
then downloads direct via http from Blizzard.
Yes, the update software defaults to allow P2P but it isn't like they are
forcing it upon their users. I have seen Sony do the sam
On Sat, 25 Sep 2010 21:43:25 BST, Matthew Walster said:
> Was anything ever standardised in that field? I imagine with much of
> P2P traffic being (how shall I put this...) less than legal, it's of
> questionable legality and the ISPs would not want to be held liable
> for the content cached there
On Sat, Sep 25, 2010 at 04:56:21PM -0400, Jon Lewis wrote:
> Are these companies not making enough in monthly subscriptions to
> afford Akamai or similar CDN services to distribute their software
> updates?
If you read the article, you will see that Akami is one of the
perpetrators, via the "Akam
On Sat, Sep 25, 2010 at 04:16:46PM -0400, Rodrick Brown wrote:
> I think most people are aware that the Blizzard "World of WarcCraft" patcher
> distributes files through Bittorrent
I personally love Bittorrent. It is wonderful for CDN - for both legal
and not-so-legal files. I however despise the
On Sat, 25 Sep 2010, Rodrick Brown wrote:
If you follow the links in the article people are complaining that the LotR
process has served 70gb in a week, others are complaining that the service
is resulting in 300ms pings, and unusable connections.
This is a very grey area it will be interesting
On 25 September 2010 21:16, Rodrick Brown wrote:
> I think most people are aware that the Blizzard "World of WarcCraft" patcher
> distributes files through Bittorrent,
I once read an article talking about making BitTorrent scalable by
using anycasted caching services at the ISP's closest POP to
I am looking for some guidance from the list. We will soon be deploying
wireless payment devices (CDMA/GSM). We are looking at options on where to
locate the servers that will run the backend payment gateways; we would like
the least amount of latency between the servers and the wireless networks
I think most people are aware that the Blizzard "World of WarcCraft" patcher
distributes files through Bittorrent, however apparently a number of other
MMO companies (LotR, Lego) are apparently doing something similar but aren't
as upfront about it, and are installing Windows services which seed wh
This is a bit of a long shot, but I am wondering if anyone can share
the prices they are seeing for MPLS service in North America? I will
be happy to anonymize, collate and share back to the list for
everyone's information. I am working on some economic modeling for
enterprise WANs in NA,
On Sep 25, 2010, at 9:05, Seth Mattinen wrote:
> On 9/24/10 5:28 PM, Alex Rubenstein wrote:
>>> While this question has many dimensions and there is no real
>>> definition of either I suspect that what many people mean when they
>>> talk about a DC routers is:
>>
>>> From the datacenter operato
On 9/25/10 5:35 AM, Richard A Steenbergen wrote:
> On Sat, Sep 25, 2010 at 03:11:25AM -0400, Steven King wrote:
>> Cisco uses their own ASICS is their higher end flag ship devices.
>> Devices such as the Catalyst 6500 series or the 2960 switches. You
>> pretty much singled out all the major pla
On 9/24/10 5:28 PM, Alex Rubenstein wrote:
>> While this question has many dimensions and there is no real
>> definition of either I suspect that what many people mean when they
>> talk about a DC routers is:
>
>>From the datacenter operator prospective, it would be nice if some of these
>>vendor
On Sat, Sep 25, 2010 at 03:11:25AM -0400, Steven King wrote:
> Cisco uses their own ASICS is their higher end flag ship devices.
> Devices such as the Catalyst 6500 series or the 2960 switches. You
> pretty much singled out all the major players, including those who
> have been bought out (Found
Cisco uses their own ASICS is their higher end flag ship devices.
Devices such as the Catalyst 6500 series or the 2960 switches. You
pretty much singled out all the major players, including those who have
been bought out (Foundry by HP) and claimed they do not provide their
own, yet 3rd party flaw
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